My name is Sherrod Fletcher, I have been working on the Night Crisis Project for about 8 months now, and about 2 years of learning experince creating games, most of them were small prototypes of different features and mechanics that I just kept to myself. I built prototypes showcasing lighting, multiplayer, player mechanics, AI, level design, character design,animation, enviroment design, game design,GUI, game engineering,testing, sound, etc. I love shooter games, 3rd or first person I have pretty much played them all. Killzone series, Battlefield series, killing floor, left for dead, Resident Evil,Fear series,Halo series,Call of Duty series, Gears of War series the list goes on and on you name it, I have played it , so this is a passion project out of the desire to make a polished and unique experience to enjoy with your friends just like I would want.
Night Crisis alpha is a early version of new shooter experience that grows every month, thats right new maps, mechanics, and player features that enhance and grow your experience through the Night Crisis Project.Oh and don't forget .... Keep Gaming!!!!!
MORE TO COME:
New weapons, more epic maps, these are just a few examples of new content that you will be able to experience in the upcoming beta and final release.
Watch the trailer!!!!!
NIGHT CRISIS BETA
Everyone loves to be in a beta right? Well be sure stay update on the progress of the NIGHT CRISIS PROJECT in the form of videos and images. The great thing is that by signing up, you are already to experience the beta.You will receive a email the beta released. Stay updated through the Youtube , Facebook, twitter.More information as these networks come online.
NIGHT CRISIS INFINTY
After the Night Crisis release, the Night Crisis INFINITY will be released, and will include new mechanics, game updates, gameplay updates and new maps over a period of six months.Some of these features multiplayer, parkuor, better level design, new zombie characters, more player characters, DX 11, better lighting,Bug Fixes, Different game modes, small scale destructible eviroments, Vehicles, large medium and small maps, major graphic updates.