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Allodium is an indie game development studio from Prague. We specialize in web based MMO strategy games.

Infinitum: Battle for Europe, our flagship, is a combination of classic town building strategy with real time battles on a real world map of Europe. We're trying to bring as much realism into our game as makes sense in the game's design. We believe that real political issues provide a great basis for player immersion. We also believe than fighting for the city you live in is quite different than fighting for "Genericville."

We have also adapted a fantasy sport game concept for the Czech web service provider seznam.cz and have been quite successful with it. We've recently released Infinitum: Battle for Europe as public beta on www.infinitumgame.com..

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We started Infinitum: Battle for Europe, because we were terrified about what happens in the free to play MMO strategy games segment. The games are not so much games - they are more like complex menu systems, where gameplay is either absent or is faked by animations. This problem is as old as browser games themselves. Think of Bitefight.

The worse aspect still is the way the developers are monetizing these games. Like the energy system and microtransactions that do not let you enjoy a game unless you pay. Think of Dungeon Keeper Mobile - a piece of software that put shame on a game that is loved by many. Don’t get me wrong, there are many games that are free to play, that use microtransactions and people love them like League of Legends or World of Tanks but these are desktop games and we’re talking browser based here. So we saw two problems there: first, lack of gameplay, and second insensitive monetization.
Browser based MMO strategy segment is a crowded place and it is not easy to stand out or even pay the development costs. Sadly, we all need to pay our bills and there and so need to get money for our game. Also, the game has to have nice graphics as we believe Infinitum has, which is again quite expensive. You competition is one click away and you can not afford to chase your prospect player by ugly graphics. The same goes for free to play model. No one is going to pay for a browser game in advance, especially when there are numerous FTP alternatives. All that means you have to go FTP . We just want to be as fair to the player as possible. That is why you do not get any combat upgrades in our game. Yes, you can buy managers who speed up buliding your city, yes we allow players to buy resources for real money and yes, we even provide with an experience bonus for your troops, but no amount of bought resources can replace the skill in combat you need to win. So we made our game “pay to build, fight to win,” hoping to use the FTP model as sensitively as possible.

Then there is gameplay. There is usually no gameplay in browser strategies in the sense that player needs to adapt to dynamic situation, like he has to move units around battlefield, which is pretty much the basic aspect of a real time strategy. Other games either fake it with animation of a battle, make the battle automated or reduce the gameplay to the point where you just click places your unit are supposed to go and that’s it. No, thank you. We created a game where you build your base that produces units and then you deploy those units on a map and control them directly. You need to be aware of different unit properties like speed and range, you can outmaneuver your opponent, etc. Make no mistake - it is not nearly as frenetic as RTSs usually are, but combat actually requires skill that you can’t buy, you need to acquire it through practice.

And that’s it. We are free to play, but do not make you pay to play or pay to win. We offer an actual gameplay, where player reacts to a dynamic situation and needs some skill. We hope to make a difference. We want to be a part of a trend that would complexify current stale segment of browser based MMO strategies. We hope you will try and test our approach on www.infinitumgame.com and see for yourself. Are we delivering what we feel we should, what we just described here?

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Kark-Jocke
Kark-Jocke

Welcome to ModDB.com hope you like it here.

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Allodium Creator
Allodium

Thank you. ;)

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Kark-Jocke
Kark-Jocke

If there are any questions about this website, send me a private message or write a comment on my profile.

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Latest posts from @infinitumgame

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