Student game developer (programming/design/writing) from Sweden. Was project lead for Rogue Elements, as well as programmer/marketing manager for Winter's Grasp. Currently working on Wizard Quest, an upcoming 2-man adventure-RPG.
Second playable build for Winter's Grasp, possibly the final one before release. It features more gameplay than the previous technical prototype.
This is the first public prototype release for Winter's Grasp!
The final product for the school assignment has been handed in, but development doesn't stop here. We've made a few minor fixes and changes, nothing massive...
First patch since the prototype release. Still early, but let's call it the start of Alpha! Several animation improvements and additions, and we've added...
This is the official prototype for Rogue Elements! It contains one level, with waves of increasingly larger hordes of basic enemies.