I'm a full-time Indie developer, worked in simulations and training, animation, UI design, databases and application software. Currently working on The Hit, a multiplayer stealth-shooter.

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Indie Devs

Indie Devs

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A group dedicated to indie and standalone game development.

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Latest tweets from @dan_stubbs

Making a small thing for the #XKCDGameJam that's basically a 3D visualiser for Xkcd.com T.co

Nov 17 2017

I've only got male & female models so far, but it won't take long to make a range of body shapes... once I get round to it...

Nov 2 2017

Mesh skinning's going well. Blending between models works fine, and doesn't cause any problems with the auto-riggin… T.co

Nov 2 2017

Yep, automatically skinning my generated meshes is working perfectly... almost. Might need a little tweaking.… T.co

Oct 28 2017

Skeletons are now automated (and I only had to rewrite a couple of systems!), moving onto bone weights to get these… T.co

Oct 27 2017

Here's how my Tuesday's going so far... #gamedev T.co

Oct 24 2017

Chucking maths at my voxel volume characters. Now they have bones! Need to take a break before I start figuring out… T.co

Oct 23 2017

Yay! Male and female Voxel Volume bases are in the game. Gonna flake out now and start throwing maths at them tomor… T.co

Oct 22 2017

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