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Add job Report [UNPAID] Riders, community based race game at Game Twice

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Game Twice on

About:

Hello everybody, I'm very glad to present you today our racing game, we've planned to develop already since a long time and now headed over to UE4.
But first of all, who are we?
We're small project group called Game Twice, who plans to develop community based games.
The team contains right now Programmer, 3D artists, Level Designer.
Most of our project members are students, who likes to develop their own games in the future, including this one... Riders.

What is Riders?
Riders will be an open world racing game developed from the community for the community.
Our goal is it to create a big open world racing game, which is based on the feedback and ideas of the players.
We have already done some research on the internet and wrote down many ideas, these we will integrate into the game later.
The game includes a singleplayer mode which contains a long and exciting story, but besides the singlplayer we want of course connect the players with a multiplayer mode.
In the multiplayer you will have different opportunities, it's up to you if you just drive around with your friends in a big open world and join illegal street races where you face other racers.
Or if you play a more story based multiplayer, where you can drive among with your friends and challenge other top racer within a story mode.
Another one big feature will be that the game is very dynamic, what means that the race behaviour changes depending on the daytime or the weather.

Because of the size of this project and the passion we want to put into the project, we've planned a long developing time to finish the game. In the future we want to release the game and head it over to a bigger publisher. But to achieve the result what the players want and what we want, we need help... your help.

Features:

-The game will contain a singleplayer mode, multiplayer mode with multiple sub modes.
-A realistic looking open world with different zones (City,Forest,Snowy Mountains...)
-Dynamic system (Weather,Daytime)
-Car customizing with a lot of customizing possibilities
-Many official car brands
-Interesting, long and exciting story
-New game modes

These are only a few of the already planned features, and the list still grows.

Team:

Name: Eike K.(Project Creator, Artist)
Role:
-Managment/Organization of the project
-2D art ~3 years
-3D modelling ~2 years
-Level design

Name: Vitaly V.(Programmer)
Role:
-General programming ~5 years

Name: Ali M. (3D artist)
Role:
-3D Modelling ~4 years

Name: Marien E. (Artist)
Role:
-3D modelling ~4 Years
-Level Designer ~2 Years

Recruitment:

Because of the huge game content, we're currently looking for a bigger amount of people. But we still have some general requirements.

General Requirements:

-Be at least 18+ years old
-Write understandable/readable English
-Be motivated/passionated to work on this game
-Have at least 2+ years experience in your field (3D Design, 2D Design etc.)
-Have something to show off, so we get to know you better and see what your skills are so far
-Be sure to have Skype on your computer, to be able to communicate with each other in the project

3D Environment Artist(2)
Your role will be to create buildings, road props, environment props etc. for the game with the requirements we need, like LOD's if needed etc.

3D Designer(1)
As a 3D Designer in our project, you will mainly create the neccessary car customization models (i.e Spoiler,Roof scoops,Wheels...). And maybe modelling vehicles(when you're familiar with it).

Particle Artist(VFX)(1)
We need a particle artist, who helps to create stunning looking particles.

2D Artist(1)
- Very familar with Photoshop and be able to draw concepts and transform it into final game versions
You role would be to develop some concepts for the interface and create the interface elements.

Material/Shader artist(1)
You will create complex shaders/materials for the game within the Unreal Engine 4.

Level Designer(1)
-Very familiar with the landscape tool inside UE4
-Familiar with general level design.
Your role as a Level designer in our project would be to help create realistic looking environments among the other Level Designer.

Showoff:

Please remember that every footage is in a very early development stage and a lot of things will changed and improved.
If you want to see some pictures of the game, please visit the imgur gallery:
Imgur.com

Youtube channel of our programmer where he shows off the progress/new functions of the vehicles so far:
Youtube.com

To Apply

Got interested? Or have any questions left? Feel free to write me a message.

Homepage: Coming soon.
Facebook project page: Facebook.com

Contact:

E-mail: frezer748@googlemail.com
Facebook project page: Facebook.com (Private Message)
Skype: xxxfrezerxxx