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Add job Report Unity3D C# Programmer Part Time at Anywhere

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Posted by Galacollider.com on

Position Overview:
Company Name: NeoCrux
Title: Unity3D C# Programmer
Job Location: Virtual
Hours: Part time - Flexible hours
Compensation: Profit Share / Stocks
Application Deadline: September 15

NeoCrux is looking for a Unity3D C# Programmer to help code its current game GalaCollider.

Our team is international with over 20 active participants. We have a strong board of directors including an ex-VP from Wizards of the Coast, owner of IELLO USA and a 20 year veteran program manager who has worked for companies like Sierra online.

We are looking to add a developer to our team who can put in 20 to 40 or more hours a week. We are very close to our final Alpha build and a Beta release. Timeline is a crowd fund in Q1/Q2 2017 and a public release shortly thereafter.

Everyone on the team is working for timeshares (profit sharing). The company itself also has stocks available that we plan on issuing out as options to future employees and/or partners.

Capable and committed programmers with 20 or more hours a week, who stick with us to release will qualify for stock options in the company.

We’re looking for someone who has talent, is self motivated and comfortable working remotely. This is an ambitious project, and hopefully the first of many. We’re committed as a company to quality, innovation and excellence.

Position details:
We are looking for an eager candidate who is capable of writing well structured code, add new features and debug existing ones in order to complete our current Alpha and release the Beta.

Job Description:
As a member of NeoCrux, you’ll be required to perform the following tasks as required, including but not limited to:

• Document or help contribute towards software solutions when architecting new solutions
• Write C# code according to documentation and existing patterns
• Follow code debugging practices to resolve issues
• Log issues, time spent and update issues / bugs on our task management tools

Job Qualifications:
• Able to pull and push code using GIT and/or SourceTree
• Quick learner, self-motivated, extremely detail-oriented with strong problem solving skills
• Ability to work accurately under multiple tight deadlines
• Must be able to communicate over Skype and work in an online environment, including the ability to attend weekly meetings
• Able to work independently and within a small team

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GalaCollider
An ever-evolving 4X card game of galactic exploration and conquest

GalaCollider is a cross-platform game that innovates by combining the card game genre with real-time and turn-based strategy elements into an exciting space-exploration game, rich with story and intuitive gameplay.

"With deep, strategic gameplay that doesn't get too complex to be inaccessible, GalaCollider is a rich and refreshing take on the ever-expanding market of digital card games. [...] It's highly engaging and I look forward to sinking a lot of time into the game."
- John Bridgman, Indie Games

"I believe GalaCollider could be a contender for a game of the year award. Nothing else has been this innovative in a long time."
- Zac Phoenix, TradingCardGames

"Intuitive and easy. [...] I went into this having never played a card based video game, but GalaCollider certainly converted me. [...] Even at this early stage, the game has so much depth and replayability, I was actually struggling to stop playing because I was enjoying finding all the nuances to it."
- Edd Harding, Video Game Almanac

Find out more at: Galacollider.com

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Interested applicants should apply by sending example code / projects and resume. We thank you for your interest and appreciate your time, but only those being considered for an interview will be contacted.

To Apply

Please send a resume to outreach@neocrux.com