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Add job Report [Royalty] Unity C# Programmer at Sunwell Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Preferred Canada/USA.

Posted by Sunwell Studios on

Intro

Sunwell Studios is about to start working on the production of a voxel-base strategy video game, called Gearworks (WIP Title). Gearworks theme is Steampunk. Gearworks will be a isometric view with full 3D assets. Gearworks is inspired by Castle Story. The engine that the game will be using is Unity 5.

What we are looking for:


General Programmer

We are looking for a experience Unity C# programmer for our video game. You will have to know how to program gameplay, UI, voxel, and other thing that may come up.

Terrain Programmer

You will be dealing with the terrain, making it into a voxel and randomly generating this terrain. This have to also include the trees, towns, cities, and camps. There may be other stuff that have to be generated with the terrain.

AI Programmer

Filled

Requirements
  • Be able to use MonoDevelop or Visual Studios
  • You have to be able to dedicate at less 10+ hours per week on the project.
  • Be able to communicate and work in a team environment
  • 2+ Unity C# Programming

Payment:

You will be pay 5% net royalty for each month until agreed amount for your hard work. If we decide to do a Kickstarter and/or Early Access you will be pay by that. With early access you will be payed up to the agree amount than be pay with the early access on payroll.

Others

We are currently only looking for these position. This is for stage one of the creation of this game.

This is also contracted. We don't have a contract yet, but it come soon.

To Apply

If you are interested in working with Sunwell Studios to create a great product or work on a Steampunk game, please e-mail jobs(at)sunwells.net with your portfolio and resume. You will not be accept without those two stuff. Thank you for taking the time to view this post.