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Add job Report Map Designer at DreamWalker Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by DreamWalker Studios on

We have an immense passion for games and gaming, we always have. Ever since the days Legend of Dragoon and Xenogears I've grown to learn that video games weren't merely digital board games, but way to break out of reality and experience the creativity and dedication creators put into their masterpieces; because every game is a masterpiece in its own way. The Insindious Project is an initiative of mine to create a fun, engaging and lovable game. Like most game projects, this one requires time and dedication, which I have no problem putting in. When creating a game, it shouldn't feel like a chore, right?. We should feel refreshed and accomplished upon completing each task needed to complete the project.

- What's Insindious All About? -

Insindious is my first game project, as I've said above, and I see it as an amazing opportunity for voice actors, programmers, artists and musicians to take take part in a project that would portray their skills to the world. Insindious is going to be set at a low price because I believe that is the best way to present it to as wide an audience as possible. We have, and when I say 'we' I'm talking about me and the few other developers we have, laid out the main themes, story, characters, art style, and map, battle system and game mechanics. For those interested in knowing; Insindious is a turn-based RPG with a 2-dimensional art style that allows free movement. The Insindious team has gathered many open source resources and worked into putting them together to make Insindious what we'd like it to be.

- Sketches and Character Reveals -
S10.postimg.org

- Music Samples -
Soundcloud.com

- Map Samples -
Oi57.tinypic.com
Oi62.tinypic.com

-Position Information-

~Map Creators (2)~
You'll be tasks with uniquely designing and constructing vast, detailed, lush and vibrant maps. You'll be provided with all the tilesets necessary to create your maps, but you're free to edit and modify them to your liking. We'll be using a parallax method of mapping, meaning you'll be designing the base of your map in the engine, but heavily modifying it using a photo manipulation program to finely tune and enhance your map using multiple layers and absolute placement control.

You'll also be required to create a battleback (the area in which the 2 dimensional battle takes place) for your map (if applicable). Preferably we'll be using dynamic battlebacks which involve one still layer (the ground) and one or more moving layers (water/sky).

To see samples of what we have so far, check the Information section and look under 'Map Samples'

Tools Require: Adobe Photoshop OR GIMP

What 'style' we're looking for:
Maps:
S7.postimg.org
S7.postimg.org
S7.postimg.org
S7.postimg.org
S7.postimg.org
S7.postimg.org
S7.postimg.org

Battleback:
S8.postimg.org
S8.postimg.org

~Map Tuner/Texture Artist (1)~
You'll be required to enhance and perfect existing maps. This includes fixing placement issues, properly adjusting object allignment, blending ground textures to give a rich and realistic feel, adding decorations to maps as deemed necessary and recolouring/modifying structures of objects to properly suit the atmosphere of the map region.

For samples of some maps that have been tuned well, please check above.

~Tileset Creator (1)~
If you have a steady hand and the ability to craft lovely custom tiles in which we could use in our mapping, this position is definitely for you. The key to making beautiful maps is not only making properly using tiles, but using tiles that are original and well crafted. This will give out maps their own sense of character and charm.

What 'style' we're looking for:
Imageshack.us
Imageshack.us
Imageshack.us


- Thank you! -

Thank you all for reading! We look forward to your applications and I hope we can all work together to make Insindious a truly great game!
If you like the project and feel like supporting or following us socially. Check out the links below!
Facebook.com


- Questions? -

1. Payment?: All payments are negotiable.
2. When is the game to be released?: Sometime next year hopefully. I was planning on releasing it by summer, but due to some complications I've been set back a while. It will most likely be released in Winter. I encourage you to apply as soon as possible however.
3. Is there any other information I should know of?: That's it for the basics. Once you've become a member I'll grant you with the resources, information and details not covered in this ad.

To Apply

If you're interested in any of the positions listed above (or if you believe you're capable of tackling more than one) then send us an email at dreamwalkerstudios@outlook.com in the following format stating:
- Your full name and brief description of yourself
- The position(s) you'd like to apply for
- Samples of work you've done before, relevant to the position(s) you're applying for
- Your interest in the project and why we should choose you as a member of our team