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Add job Report Character Animator for Lurking in the Shadows at WGames Studio

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by WGames Studio on

WGames is in hunt for a 3D Animator for the Lurking in the Shadows Team to step-up and bring our characters to life with their own twists.

An Animator not only brings our characters to life, but puts our characters in the spotlight and make them have the best animations.

Duties:

Develop, maintain and create animations for real time game assets.
Assist designers and programmers with gameplay prototypes. Essentially make sure animations work as planned.
Make animations based on the human anatomy and understand the human bipedal fugure.
Make animations based on other organic beings.
Requirements:

A minimum of 1 year experience in game development animating characters using Maya or equivalent 3D program
Strong understanding of traditional animation principles and how they can be used to enhance gameplay and make each character feel as their own.
Self-motivation, good communication skills, and a great team-player attitude
Able to work creatively as part of a large or small group
Able to effectively collaborate with game designers and programmers
Required Application Materials:

Resume
Cover Letter which should include:

Why you are interested in working with us.
What games you are currently playing.

To Apply

To Apply, go to our website and apply! Go here: Wgames-studio.com