This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere - Distributed Team.
Posted by Cold Furnace Studios on
At Cold Furnace Studios we have a few openings on our game team!
** Positions are [Profit Share] with contract. This role can be performed in part-time/spare hours. **
Atrocity: Field of Hands
Inspired by real events, descend into a brutal world of violent conflict where you are defined by every decision you make. Created by military veterans, Atrocity Field of Hands throws you into a realistic battleground where there are no easy answers. Experience one of history’s forgotten horrors in an immersive story that is intensified by real-world decision points, true-to-life ballistics and moral ambiguity. Fuck your comfort zone. Get your kit on, buckle up.
+ Single-Player campaign
+ Story based on true events
+ First person view point
+ Mature & AO versions
+ Built with UE4
Cold Furnace Studios, Inc
Atrocity: FoH is Cold Furnace Studios debut title.
+ Able to consistently communicate in a professional mode, even under stress, with engineering, art, production, and business personnel.
+ Thrive in semi-structured, dynamic, and entrepreneurial environments.
+ Create animation for characters and other assets.
+ Understand what it means to implement and import art into a game editor / engine.
+ Meet deadlines and deliver content.
+ Military experience
+ Remote work
+ We are a global distributed team
+ Discord is our virtual office
+ Work with a team of military advisors
+ Registered PlayStation® Developer
Cold Furnace Studios / www.coldfurnace.com
Obtain your objectives, apply with CV to firstname.lastname@example.org