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Add job Report 3D Texture & (or) UE Material Artists at Death Pixel

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by DeathPixelDev on

Death Pixel is a start up group of collaborative artists from different parts of the world, working to create our first launch title "Project: Dreamland," being developed in Unreal Engine 4.

Currently, Death Pixel Games is a small but effective team passionately working on Dreamland, their first game.

A large amount of concept art and 3D modeling has already been completed as we work towards a demo version of the game completed in July, for which we have a complete breakdown for you to reference.

We're looking for self-motivated individuals looking to build up their portfolios and seeking experience in the game development field.

Needed skills we're looking for:

• A solid understanding of 3D Modeling applications, such as Autodesk Maya, 3DS Max, Blender, or other 3D Modeling.

• The ability to UV unwrap 3D models (if applicable) and finely texture 3D models

• Experience with Photoshop, or other professional 2D image editing software required.

Other Requirements:

• Must be a skype user or willing to use skype. All team communications take place over skype at this time, having a Mic. is not necessary.

• Able to work in a team driven environment.

• Willing to sign and work within the boundaries of our NDA Agreement

Pluses:

• If you have experience with Substance Painter/ Substance Designer

• If you have experience with UE Materials

To Apply

Please submit a resume, cover letter, and a link to your portfolio (if you have one). If you don't have a portfolio ready, we'll be happy to give you an opportunity to show us your capable talents in character modeling!

Applications without a resume and (or) a cover letter will not be considered, please have one ready to present upon applying for this position!