Location: Anywhere - Looking for: Artists
Posted by kharnov on Jun 19th, 2013

About Us
Unvanquished Development is the team behind the Unvanquished project, which is a free, open-source strategy shooter pitting technologically advanced humans against hordes of organic, adaptable aliens. Our developers are highly diverse, ranging from hobbyists to employed professionals, coders to skilled artists. We are multi-national as well, with fully online development allowing us to have developers all over the world work together. Our game has been regularly featured on Phoronix, where articles have praised our efforts at quality artwork in an open source project, and the regularity of our releases. In addition, we have been featured on the front page of SourceForge, as well as several Linux repositories.
General Requirements
Ideally, an applicant should have the following traits:
Position Requirements
Beyond the domain of concept art, general 2D artwork can be used for many things, including the creation of assets for HUD design, and the making of textures for maps and models. For those interested in the user interface, our upcoming integration of libRocket into the engine will allow for some advanced HUD features, which a skilled designer can take advantage of. In addition, our engine allows for a variety of texture maps, including normal, spec, diffuse, and glow mapping.
A few general pointers:
To apply for a position on our development team, please contact me at kharnov@gmail.com with a description of what you're skilled at, and some examples of your previous work, if possible. Note that as we are an open source development team, this is not a paid project, but you will be fully credited for your work.