This video tutorial will guide you through the creation of a dynamic rippling water surface using MegaFiers and Unity 3D, and will show how to add floating objects to the scene.
The first two videos are over views of the Dynamic Ripple Modifier and then the floating object system, the third video is a step guide on how the water was created.
Create a pool with Dynamic Ripple
Create a dynamic pool in Unity with the Dynamic Ripple Modifier from MegaFiers
Posted by SpookyCat on - Basic Animation