For all Unity developers and developers-to-be, both beginners and professionals!

11 Improvements for your brainstorm
Game

11 Improvements for your brainstorm

Apr 17, 2012 Intermediate design/concepts 6 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

How to set up a mod
Fractured State

How to set up a mod

Apr 10, 2012 Fractured State Basic client side coding 4 comments

In this tutorial we'll run through the basics of how to set up a mod and get it to load in the Editor.

Personal Daemon
Game

Personal Daemon

Apr 9, 2012 Advanced design/concepts 12 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by Socrates...

What a game designer needs to know?
Game

What a game designer needs to know?

Mar 16, 2012 Basic design/concepts 12 comments

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs has...

6 steps to play with player's mind
Game

6 steps to play with player's mind

Mar 14, 2012 Intermediate design/concepts 22 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

Art Hints - Tutorial - Texturing for Unity 3/7
Submerge

Art Hints - Tutorial - Texturing for Unity 3/7

Mar 13, 2012 Submerge Intermediate textures 2 comments

In this Tutorial we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7
Submerge

[Submerge] Tutorial - Art Hints - Mesh Creation 2/7

Mar 4, 2012 Submerge Basic players modelling 0 comments

In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...

[Submerge] Tutorial - Art Hints - Workflow 1/7
Submerge

[Submerge] Tutorial - Art Hints - Workflow 1/7

Mar 2, 2012 Submerge Intermediate management 0 comments

In this tutorial we explain the workflows for Unity 3D of our art department for Submerge in seven steps. We hope this article could be useful for other...

Animate a book in Unity with MegaFiers
Game

Animate a book in Unity with MegaFiers

Oct 18, 2011 Unity devs Basic animation 0 comments

Create a 3D book with turning pages in Unity using MegaFiers.

Taking Point Controls (WIP)
Taking Point

Taking Point Controls (WIP)

Oct 14, 2011 Taking Point Basic other 8 comments

This goes over some of the controls that are already in TP, and some that will be.

Unity Multiplayer Tutorial
Omega Sector

Unity Multiplayer Tutorial

Jul 20, 2011 Omega Sector Basic client side coding 0 comments

This is a free Multiplayer Tutorial for anyone to use for their game please skip to 10:00 as for the first 10 minutes I was setting up the camera and...

Prop modeling tutorial
Jaws of Evolution

Prop modeling tutorial

Jan 17, 2011 Jaws of Evolution Intermediate props modelling 7 comments

Tutorial for prop modeling and texturing pipeline. This is intermediate tutrorial since it requires basic understanding of modeling and texturing pipelines...

"Character Selection Menu in Unity" posted on design3.
Game

"Character Selection Menu in Unity" posted on design3.

Dec 21, 2010 Unity Basic ui/hud 1 comment

Learn how to make a selection menu with keyboard support in Unity.

"Triggered Cameras in Unity" is up on design3
Game

"Triggered Cameras in Unity" is up on design3

Nov 24, 2010 Unity Basic mapping/technical 0 comments

Check out this brand spankin' new tutorial on design3, "Triggered Cameras in Unity".

How to create an in-game pause menu?
CarEdu

How to create an in-game pause menu?

Oct 24, 2010 CarEdu Intermediate ui/hud 3 comments

How to create a pause menu, showing the cursor (that was hidden), and pause/unpause the game itself.

How to create main menu
CarEdu

How to create main menu

Oct 24, 2010 CarEdu Basic ui/hud 4 comments

How to create a simple main menu: the main menu screen and following it a level selection menu (dialogue box)

How to hide the cursor?
CarEdu

How to hide the cursor?

Oct 24, 2010 CarEdu Basic other 0 comments

How to hide the default system cursor in-game when it's not needed (in some platformers, etc.).

How to change the background music? (one soundtrack)
CarEdu

How to change the background music? (one soundtrack)

Oct 21, 2010 CarEdu Basic sound effects 0 comments

A simple tutorial on how to change the soundtrack / background music played in Car Tutorial project.

Splitscreen cameras
CarEdu

Splitscreen cameras

Oct 17, 2010 CarEdu Basic other 0 comments

How to set cameras to simulate the splitscreen multiplayer mode in Unity.

Splitscreen input
CarEdu

Splitscreen input

Oct 17, 2010 CarEdu Basic other 0 comments

How to make input keys for two players on the same screen (for the splitscreen multiplayer mode.)

How to make a minimap
CarEdu

How to make a minimap

Oct 17, 2010 CarEdu Basic other 1 comment

How to make a simple minimap. Based on Rman's script and tips. :-)

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11 Improvements for your brainstorm
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6 steps to play with player's mind
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What a game designer needs to know?
What a game designer needs to know? Basic design/concepts
How to make a minimap
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Splitscreen input
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