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Lights, Bridges, Action: Etherborn Update & Steam Page is Now Live

Lights, Bridges, Action: Etherborn Update & Steam Page is Now Live

Etherborn

This week, our Creative Director Samuel takes over the blog and talks about light, bridges, and Giorgio de Chirico.

The Capture Worlds on early access!

The Capture Worlds on early access!

Worlds

The Capture Worlds its on steam starting April 20 on early access!

Two Years and Counting as Indie. Four Little Noble Truths as Human

Two Years and Counting as Indie. Four Little Noble Truths as Human

Rest in Jelly

For more than two years we, Little Miracles Games, have been working on Rest in Jelly. Before its launch, we want to share Four Little Noble Truths learned...

Dev Blog #04 – Extending the Worlds

Dev Blog #04 – Extending the Worlds

Something Ate My Alien

Busy busy busy... Still working hard on our game SAMA. Click to read our latest blog about our development, and be sure to post any feedback or ideas...

The First 48 Hours of Crowdfunding Campaign

The First 48 Hours of Crowdfunding Campaign

Jengo 1 comment

Our FIG Campaign has gone live, but we thought we should elaborate on our first stretch goal, which is very *very* - VERY - important to us.

Build 41 - UX Improvements, Character Customization and More Loot!

Build 41 - UX Improvements, Character Customization and More Loot!

Depth of Extinction

There's a lot to talk about in this DevLog! Major changes to the game controls and user experience as well as lots of new refinements to the music, looting...

One Week Until Launch

One Week Until Launch

39 Days to Mars

39 Days to Mars is a two player co-operative adventure game, and it's launching in only one week! In this update I talk about last-minute design changes...

ATOM RPG - 0.7 (Krasnoznamenny is now open)

ATOM RPG - 0.7 (Krasnoznamenny is now open)

ATOM RPG: Post-apocalyptic indie game

With it come new quests, new characters, new stories, and new gameplay mechanics from all around. According to your wishes - part of Krasnoznamenny is...

OUT NOW: Tech demo 2.0!

OUT NOW: Tech demo 2.0!

Whimsical Witchery

We just released our second demo, and it's got game changing stuff happening!

Game Design - Jeremy Drudy, Game Designer

Game Design - Jeremy Drudy, Game Designer

Salvo

The best thing about being a game designer is the fact that it’s like when we were kids and everyone just sat and used their imaginations to think of...

Official Trailer

Official Trailer

The Archivist: VR

Here is the official game play trailer for The Archivist:VR available now for Oculus Rift on PC. Coming soon for Playstation VR, HTC Vive and Windows...

Movement Update

Movement Update

Starborne: Sovereign Space

Ships now fly around the map in real time. Take a look!

Islabomba for Nintendo Switch

Islabomba for Nintendo Switch

Islabomba 2 comments

Islabomba will release on Nintendo Switch this year. We're pleased to reveal the trailer of this version, which will make use of the main features of...

Introducing Camera Mode - Coming soon to My Time At Portia!

Introducing Camera Mode - Coming soon to My Time At Portia!

My Time At Portia

Today we’re excited to reveal a new feature that’s coming in April’s content update - Camera Mode! This new feature will allow you to take pictures...

New AI Racing Bots coming to RC Simulation 2.0

New AI Racing Bots coming to RC Simulation 2.0

RC Simulation 2.0

I have been testing a new Artificial Intelligence Driving system for RC Simulation and the new collision systems and thought I would post a teaser video...

Terrorhythm EA is available on Steam

Terrorhythm EA is available on Steam

TERRORHYTHM TRRT - music powered beat 'em up

Today we are happy to announce that the game TERRORHYTHM is ready to be able to play it to everyone.

Bit-Bot, full procedural engine v1.0 and reveal trailer!

Bit-Bot, full procedural engine v1.0 and reveal trailer!

Bit-Bot

Hello everyone, we have completed the first version of our new procedural engine for the game, with many new features and gameplay improvements.

Dev Blog #16: Big Announcements!

Dev Blog #16: Big Announcements!

Dust Fleet 7 comments

The latest news on Dust Fleet's development, including some big improvements to the game structure, some new ships and some new gameplay elements. A final...

The Sound of Doughlings: Arcade

The Sound of Doughlings: Arcade

Doughlings: Arcade

This week we are talking about the sound of Doughlings: Arcade and how it makes the game even better with well-crafted tunes.

Sword of the Guardian is coming !

Sword of the Guardian is coming !

Sword of the Guardian

The launch Trailer of Sword of the Guardian is out !

Road to Alpha & Devlog 13

Road to Alpha & Devlog 13

City Of Freeroam

The direction in which Freeroam is headed and our new additions / changes!

Dead Monarchy: Interim Update

Dead Monarchy: Interim Update

Dead Monarchy

Just a quick update to give you guys an idea on what I've been working on for these past few months.

UPDATE 1.0

UPDATE 1.0

Pylow Beta 3 comments

The project is configured as a FPS Arena with frantic features, where the skills of the player are essential to overpower their opponents in the matches...

3571 THE GAME v.0.7 - The "BIG" Update

3571 THE GAME v.0.7 - The "BIG" Update

3571 The Game

18 new gameplay & world creation options, a new custom gameplay mode and a very precise new combat system: The year 3571 will never be the same.

Announcing Retro Racing Rampage

Announcing Retro Racing Rampage

Retro Racing Rampage 1 comment

Retro Racing Rampage is a multi-mode low poly racing game for most platforms, it includes a standard race mode, a crash mode as well as an arena based...

Neon Tail - Devlog 01

Neon Tail - Devlog 01

Neon Tail 1 comment

The develop log of Neon Tail on March 10th, 2018. Improving and adding function of grinding control, feels and orientation, jumping animation selection...

Dev log, been and indie developer and game mechanics!

Dev log, been and indie developer and game mechanics!

My Liege

My Liege is a mix of RPG, Simulation and Survival game genres, where we have a medieval theme together with a minor dark fantasy background. By "minor...

Devblog 04/14/2018

Devblog 04/14/2018

Maze of Adventures

Two news - a new puzzle and animation fixes. Welcome!

News Update Galactic Wars 14.04.18

News Update Galactic Wars 14.04.18

Galactic Wars

A lot of work went into improving the overall look of Shanton Space Station. - WE ARE OPEN TO Q&A -

Extracting resources in space

Extracting resources in space

Lunar Soil

This week is about mineral, resources and using buildings to extract more advanced types of goodies.

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