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For all the indiedev out there that think that, while needing to reinvent itself and envolve, Tower Defense is far from dead. To share ideas, to share support and for everything else that might come handy, welcome to the Tower Defense IndieDev

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Co-op PVE Arena Final Foe is released on Steam!

Co-op PVE Arena Final Foe is released on Steam!

Final Foe

My game Final Foe, which I talked about in my fisrt article and in an article about developing multiplayer with Unity, is finally released on Steam!

Release of a Premium Android Strategy game!

Release of a Premium Android Strategy game!

News

Temporality is a premium android game best described as a hybrid of traditional tower defense and real time strategy games. It is currently available...

Android Version Full Release

Android Version Full Release

AMazing TD

AMazing TD now fully Released from Open Beta on Mobile. Also, new Trailer!

Empires in Ruins - Early Access Diaries #1

Empires in Ruins - Early Access Diaries #1

Empires in Ruins

The journey has began for real with our Early Access release. We've now got 12 months to gather feedback, polish and evolve the game, created a community...

Empires in Ruins - Roadmap to Early Access

Empires in Ruins - Roadmap to Early Access

Empires in Ruins

We're only two days away from your Early Access release, after 5+ years of work. You guys obviously have the right what's coming next, when and how!

Empires in Ruins - Oomph is the word

Empires in Ruins - Oomph is the word

Empires in Ruins 2 comments

For the last several months, we've been working on the game campaign and main map mechanics. Defining the specific genre of Empires in Ruins is quite...

Empires in Ruins - Autoresolving battles

Empires in Ruins - Autoresolving battles

Empires in Ruins

Even though battles are a core component of Empires in Ruins, in order to satisfy different types of gamer, and not to impose our own style on each run...

Empires in Ruins - The Unity update struggle

Empires in Ruins - The Unity update struggle

Empires in Ruins 2 comments

It was about time we did update the project ot the latest unity, but we knew it was not gonna be completely painless. But it could have been worse nevertheless...

crystals and monsters - tower defense fusion mode

crystals and monsters - tower defense fusion mode

News

Crystals And Monsters is a new genre of tower defense game with some special new features.like to possibilty to fusion towers and create powerfull combinations.There...

Empires in Ruins - Designing new battles

Empires in Ruins - Designing new battles

Empires in Ruins

How does level design happens in Empires in Ruins? How and what does Dr.H think of when he works on a new map, and how does Jephyr makes that design come...

Empires in Ruins - Chapter I, "Something wicked this way comes."

Empires in Ruins - Chapter I, "Something wicked this way comes."

Empires in Ruins

Empires in Ruins campaign is strongly plot-driven. While not planning to spoil anyhow the progression, we thought it might be nice to offer a bit of summary...

Empires in Ruins events report - Rezzed (UK) and GDD (Estonia)

Empires in Ruins events report - Rezzed (UK) and GDD (Estonia)

Empires in Ruins 2 comments

We did survive taking Empires in Ruins to Rezzed (London) and GDD (Tallinn) and we came back with a little report about how it went!

An unromantic analysis of Rebellion

An unromantic analysis of Rebellion

Empires in Ruins

Each turn during the EiR campaign, the provinces tend to lose more or less stability to the Rebellion according to the way they are managed. Rebellion...

Molten Armor Dev blog #11 Post mortem - a year after release

Molten Armor Dev blog #11 Post mortem - a year after release

Molten Armor

Some (possibly) interesting info and stats of a game released a year ago. Learning from mistakes and moving forward.

Empires in Ruins - Advanced towers

Empires in Ruins - Advanced towers

Empires in Ruins

Whereas the base towers we did present the last time are the foundation of your defenses, they will hardly be enough to bring you victory once the situation...

Empires in Ruins - Research system

Empires in Ruins - Research system

Empires in Ruins

While during the short and frenetic campaign in the Western Marches a long-term classic 4X-like research system would be out of place, Chief engineer...

Empires in Ruins - Base towers

Empires in Ruins - Base towers

Empires in Ruins

In Empires in Ruins, Towers do constitute the bulk of your military force. Given the lack of men for a real army and all-in attack, Sarge needs to resort...

Empires in Ruins - The settings

Empires in Ruins - The settings

Empires in Ruins

It's the year 475 after the fall of the Cassadian Empire in the Young Kingdoms. The focus of our story is the Principality of Koth, a small realm ruled...

Empires in Ruins - Krovan Kindom, Discipline and Technology

Empires in Ruins - Krovan Kindom, Discipline and Technology

Empires in Ruins

While the Rebels are the one that got all this started, they might not be the biggest treat you will be facing in the Western Marches...

Empires in Ruins - Rebellion, the clans are marching

Empires in Ruins - Rebellion, the clans are marching

Empires in Ruins

The clan's are marching 'gainst the law, bagpipers play the tunes of war, Death or glory I will find, Rebellion on my mind.

Empires in Ruins goes to EGX Rezzed (UK)

Empires in Ruins goes to EGX Rezzed (UK)

Empires in Ruins

From the 20th to the 23rd of September 2018 you find Empires in Ruins as a publicly playable beta at EGX Rezzed (Birmigham, UK) booth RZ25:4, wanna come...

Public beta open for testing

Public beta open for testing

Empires in Ruins 2 comments

I admit it, it took us quite some time, but what can we do, we're quality freaks. While not fully ready, the battle system is not open for testing, single...

Exo TD Steam Early Access Release Date Announced

Exo TD Steam Early Access Release Date Announced

Exo TD

Exo TD Early Access Release Date has been announced for Steam.

Empires in Ruins entering pre-beta

Empires in Ruins entering pre-beta

Empires in Ruins

Even though we would postpone forever because we're never happy enough of the results, we are about to enter a new beta round with Empires in Ruins, and...

Check out my first game on Steam

Check out my first game on Steam

Module TD. Sci Fi Tower Defense

We released our first game for Steam. I'm looking for people to collaborate.

New UIs are coming

New UIs are coming

Empires in Ruins

Few things (well, more than few, but these are among the star ones) can make or break a game as easily as the quality of its UIs. Whereas a smart, clean...

Eden Rising: Supremacy: Developer Stream #2 - Sieges and Exploration!

Eden Rising: Supremacy: Developer Stream #2 - Sieges and Exploration!

Eden Rising

Highlights from our second developer stream where we show more siege gameplay and a cool new weapon type!

Empires in Ruins on Steam, another step is taken!

Empires in Ruins on Steam, another step is taken!

Empires in Ruins 4 comments

It took us a while, blame it on our fussiness of never feeling ready enough to make the Steam page public. Do we now? Of course not! But we couldn't keep...

Defending Humanity: Dev Log #1

Defending Humanity: Dev Log #1

Defending Humanity: Tower Defense Wars 1 comment

New level to show. Lighting and global lighting changes. Enemy spawning show case.

Early alpha tech demo build, Major Update

Early alpha tech demo build, Major Update

Defending Humanity: Tower Defense Wars

15 Enemies, Android tech demo build, Indie Music, Lighting and Effect changes, Major update on look and feel of the game. Defending Humanity: Tower Defense...