Welcome to the design3 group! design3 is a game development training portal that offers thousands of video tutorials that will teach you professional tools and techniques via streaming, HD video tutorials. Join our group to hear about our latest releases, exclusive indie-dev interviews and more!
Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...
The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...
Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by Socrates...
Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs has...
This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...
design3 has released its first tutorial covering Apple's Logic Pro music editing software.
Learn how to extract, decompile, modify, and recompile character models for use in Valve's Source engine.
The first in a series of concept art tutorials has been posted on design3.com
The March beta version of UDK comes packaged with a new tool, Landscape Edit. This tutorial will introduce Landscape Edit and show you how to use it.
This advanced tutorial will show you how to rig, animate, and integrate mocap data for the purpose of exporting to Valve's Source engine.
This design3 tutorial will show you how to create a downhill racing game using UDK
We've posted Ross Scott's "Source Machinima Cinematography" tutorial on design3.com
Learn how to create custom animations and use mocap data in the Source engine.