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ZombieThon is a arcade shoot ‘em up, with the goal of each mission being to survive as long as possible and to use any means to do so. Upgrades could come in the form of bouncing bullets, split shot, or even a few special upgrades that are nothing short of a natural disaster.

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Hallo all o7

The time has come and ZombieThon has finally released! It's been a buggy journey but alas all is well. We have some gameplay trailers down below that we hope everyone enjoys. :)

ZombieThon is an arcade shoot ‘em up, with the goal of each mission being to survive as long as possible and to use any means to do so. Upgrades could come in the form of bouncing bullets, split shot, or even a few special upgrades that are nothing short of a natural disaster.

A few of the features:

  • Single-player mode, for those that like a challenge.
  • 2 to 4 PLAYERS in Scaling Online Multiplayer.
  • Lots of different upgrades and combos for your weapons.
  • Special bullet abilities.
  • Unlockable characters in each level.
  • Unique character abilities.
  • 3 maps with more on the way.
  • Infinitely scaling waves.

That about sums up everything, hopefully everyone enjoys. o7

A quick overview of the last few changes in the UI and level selection!

A quick overview of the last few changes in the UI and level selection!

News

Hallo all o7 We decided to talk a bit about and show off the level selection as well as the area around the characters that you pick.

Multiplayer progress with a few bugs here and there!

Multiplayer progress with a few bugs here and there!

News

So multiplayer is perfectly running for the most part, with a few bugs here and there that are rather funny, but, as ever we are solving them one by one...

Small preview of two character abiltiies!

Small preview of two character abiltiies!

News

We decided to do a bit of preview on two of the seven characters, the heavy and demolitionist. A simple pair but nevertheless they are good fun, so we...

 A general update on progress

A general update on progress

News

We decided to do a bit of a gameplay update to show everyone whats happening!

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Latest posts from @zombiethondev

ZombieThon has released on Steam! There is a trailer in the IndieDB post so hopefully everyone enjoys.… T.co

May 20 2018

Busy getting the 3 final unlockable characters done, a few odd SFX fixes and PFX fixes but its looking good so far!… T.co

May 17 2018

Anyone is welcome to get in touch with us for the beta, all feedback is more than welcome! T.co

May 13 2018

Finalizing general UI, scoreboard is tracking nicely! Global stats are turning out to be quite interesting also. \o… T.co

May 12 2018

We decided to do a bit of an update for ZombieThon multiplayer, almost every bug is solved! \o/ You can read the… T.co

May 10 2018

Well generally when pausing in multiplayer, everyone should be paused, but y’known, za warudo. #indiegameT.co

May 8 2018

Busy testing multiplayer level selection, fixing latency issues and all the rest. #indiegame #gamedev #unity3d T.co

May 7 2018

We are busy looking for people that are interested in beta testing ZombieThon, if you are, contact us on ZombieThon… T.co

May 6 2018

A small preview and explination on the Demolitionist and Heavy class abilities. #indiegame #gamedev #unity3DT.co

May 6 2018