Zombie Grinder Pre-Alpha (Linux)
Jan 30, 2012 Demo 21 commentsLinux build is here! Get your... Sorry, I've never used Linux before so I have no pun. Enjoy (^> ^ )!
Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.
It's a multi-platform (windows, mac, linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth.
The game sports a varietyof different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
2 comments by Infinitus on Mar 6th, 2012
Just a heads up guys, our server provider will be moving the main game server over to another rack sometime tomorrow. This will likely cause a downtime of a couple of hours during which the game will be totally inaccessible.
Apologies for this! This should hopefully move the server over to a more stable connection, so better for the long run!
We'll get everything back up and running ASAP.
Linux build is here! Get your... Sorry, I've never used Linux before so I have no pun. Enjoy (^> ^ )!
Introducing Zombie Grinder to our Mac fans! This build adds new maps, new game modes, new items, and bug fixes! Oh... and also support for your Operating...
Build 204 introduces new game modes Capture the Bag, Deathmatch, and Rack 'em up! Bug fixes, and a couple new items as well. Oh, and very early cross-platform...
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Could you please add a normal singleplayer mode to the game ? I started to have problems with port forwarding since i removed my router. And now i can't play offline anymore. I can garantuee you that i'm not the only one having problems with port forwarding.
It's a multi-player only game, there isn't meant to be a single player :3. Port forwarding should be a non-issue if running locally, the only problem is playing truely offline as the master-server can't be contacted (I'll add some kind of fallback system if this happens in future versions).
Simply put; you have to have an online connection when playing.
If playing by myself is not a port forwarding issue, then what could it be? I always get this error when trying to host a server and play:
"Unable to connect to the server. Server may be experiencing difficulties, or may bo offline for maintence"
Something is blocking it. That message is only shown if no socket connection can be made to the server (which would be localhost if your hosting). I would look at your firewalls and AV a bit more :3.
voted !
Can somoene help me out ? I get this error when i launch the game:
"Unable to check update status with master server. Is your internet connection available?"
And i can't find any servers or host a server my self and play offline. Please help me out, cause i really wanna try the game out :(
That occurs when it can't communicate with the master server, which is responsible for checking updates/listing servers/etc.
Do you have a firewall or anything that could be blocking it's connection attempts? (master server requests are sent to Twindrills.com)
Thanks :) I checked my firewall settings and found out that zombie grinder.exe was blocked. Now i can find servers and play ofline too. So thanks again :)
Testing more hairstyles, as well as creating more decals for maps :)
yeah l just realized that :P