Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Build 204 introduces new game modes Capture the Bag, Deathmatch, and Rack 'em up! Bug fixes, and a couple new items as well. Oh, and very early cross-platform testing!!
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Damn, the music is awesome!
Nyaahahahahhaha, tomorrow! I have chickenpox so 3 more days I'll stay at home...playing games!
im told its not compatible with 64bit windows?? :S
it just crash and has alot of lag