Z Tactics is the working title for our upcoming fantasy MORPG. It is first and foremost a tactics game. You'll be able to adventure with your friends, take on quests and slay monsters. We're currently in alpha testing with no foreseeable date on release, but when we have a date, we will let you know!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Dev Log #4

News

So we’ve been working on a lot of the polish. We’re trying to gear up to at least have a single area completely finished by the time we let a few members of our community in to try it out. The first area is called Snowvale, and it is our official ‘testing’ town. It has quests, monsters, vendors and shops for us to test out. Once we have this testing area finished, we’ll begin to tackle more and more content as we move on down the development line towards our MVP. With that being said, here are our changes for this week.

Game Changes

  • Changed the way names work
  • Added recruitable followers. These followers will be there to help you get through PvE content. They will not be usable in PvP or Guild Battles.
  • Fixed summoning
  • Overhauled the combat system. It is now more robust and expandable.
  • Overhauled the skills tab. Skills can now be equipped by dragging and dropping them onto your hot bar.
  • Added a battle menu, akin to games like Final Fantasy Tactics.
  • Changed the in-battle UI to be more friendly and intuitive.
  • Overhauled the battle AI
  • Added a feature where monsters names will appear differently depending on your level.
    • Green for under leveled
    • White for similar level
    • Yellow for above level
    • Red for way above level
  • Overhauled the quest system to be more robust and expandable. It now supports quest chains, level requirements, and quest requirements.
  • Changed how quest pointers appear above NPCs. They now only appear to you and will change if the quest is active or not.
  • Several back-end fixes to improve performance at different resolutions
  • Completely overhauled the chatbox, it now supports multi-channels.
  • Added a feature to the chatbox to alert you when someone speaks in another channel. The channel will blink red.
  • Added support for monsters with sprites larger than 64×64. They now occupy multiple tiles in-battle.

Website Changes

  • Overhauled the forums to look better. They are now in sync with the rest of the website.
Dev Log #3

Dev Log #3

News

Our game changes for September 1st, 2016 are as followed.

Dev Log #2

Dev Log #2

News

Our game changes for August 24th, 2016 are as followed.

Dev Log #1

Dev Log #1

News

Our game changes for August 18th, 2016 are as followed!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Z Tactics
Platforms
Windows, Mac, Linux
Developer & Publisher
ZT Gaming
Engine
Custom
Contact
Send Message
Homepage
Z-tactics.com
Release date
Game watch
Follow
Share
Style
Genre
Role Playing
Theme
Fantasy
Players
MMO
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @ztacticsgame

Concept art for the Assassin! #indiegame #indiedev #gamedev #pixelart T.co

Jun 5 2017

Level up! #indiegame #indiedev #gamedev #pixelart T.co

May 28 2017

A battle against some pesky slimes in a mountain range. #indiegame #indiedev #gamedev #pixelart T.co

May 23 2017

Trading has been added to the alpha #indiegame #indiedev #gamedev #pixelart T.co

May 21 2017

Cross-Fire! An ability for Pyromancers. #indiegame #indiedev #gamedev #pixelart T.co

May 19 2017

The jobs you can expect from the alpha. Berserker, Necromancer, Pixie, Pyromancer, and Shadowwalker. #indiegameT.co

May 18 2017

More mockups. This time, our Royal Castle tileset. #indiegame #indiedev #gamedev #pixelart #igdev #igscr T.co

May 18 2017

Here's a video of the game when it was a week old Youtu.be #indiegame #indiedev #gamedev #pixelart #igdev #igscr

May 18 2017

An inside look into our sewer mock-ups. #indiegame #indiedev #gamedev #pixelart #igdev #igscr T.co

May 18 2017

A look at the recent changes with the latest update. #indiegame #indiedev #gamedev T.co

May 18 2017

Embed Buttons
Link to Z Tactics by selecting a button and using the embed code provided more...
Z Tactics
Statistics
Visits
290 (1 today)
Last Update
Watchers
2 members
Articles
4
You may also like
Life Forge
Life Forge Role Playing
Mighty Party
Mighty Party Role Playing
Pokémon World 3D
Pokémon World 3D Role Playing
Tree of Life
Tree of Life Role Playing