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A psychological horror game about uncovering the truth behind the Antarctic Nazi base of New Swabia and many WWII conspiracy theories.

Report article RSS Feed BIG NEWS!!! Our KickStarter campaign has begun!!

Last night our KickStarter campaign was launched! We need your support!!! Xerum: Tears of the Children is a psychological horror game about uncovering the truth behind the Antarctic Nazi base of New Swabia and many WWII conspiracy theories.

Posted by evan0605 on Oct 2nd, 2012

Kickstarter.com

-What is Xerum: Tears of the Children?

Xerum: Tears of the Children is a terrifying and suspenseful single-player psychological horror adventure game like no other. Set in the mysterious and forgotten Nazi Germany territory known as New Swabia, Antarctica, you will uncover the truths behind many WWII conspiracy theories and discover advance Nazi technology not from this world.

Your goal is to explore the vast landscape of New Swabia, Antarctica both on the surface and underground to uncover the truth behind the Nazi secret military base and discover the truth behind New Swabia. The world of Xerum: Tears of the Children takes place on the cold and icy desert Antarctic territory of New Swabia. New Swabia was the only territory claimed by the Nazis during WWII. Why?

Concept ArtConcept Art
*Concept Art Images of the Nephilim/Giants*

Why not any other territory on Antarctica? Did the Nazis also use New Swabia as a secret weapons test site for wonder weapons such as Die Glocke “The Bell”? Did the Nazis use Xerum 525 the highly radioactive superconductor mercury-like plasma for other experiments and projects other than the Bell? Did the Nazis discover a physical link to the theorized Hollow Earth city of Agartha and the lost Nephilim race of Giants? How were the Nazis capable of developing such vast technologically advanced weapons after having claimed New Swabia in 1939? And why after WWII did the Allies and the rest of world place a ban on military presence and activity on Antarctica?

Concept ArtConcept Art
*Concept Art Images of the Cave Level & Xerum 525 Vial*

While en route to the U.S. McMurdo Research Station on Ross Island, Antarctica the USS Richard E. Byrd receives a distress call transmitted in German. The signal is pinpointed to be coming from a small section on Queen Maud Land, Antarctica formerly known as New Swabia, the former Nazi Germany Antarctic territory. Not since WWII has any nation set foot on the icy lands of New Swabia. The area over the former Nazi Germany territory has been deemed a No-Fly Zone since the early 1950s. Due to the nature of this distress call a special black ops officer is sent in to investigate the signal. Lieutenant Adam Specter, a United States Navy SEAL officer with an outstanding service record stands above the rest and is handpicked for this top-secret mission.

Xerum: Tears of the Children is built on Unreal 3 UDK technology and will be released for Windows and Mac.

  • Psychological Horror! Hidden in secrecy New Swabia has a sinister history filled with horrors, genocide, and pure evil that will push you to your breaking point at every turn. 
  • Mystery! Uncover the clues leading to truth about Nazi conspiracy theories and advance technology not from this world.
  • Non-Linear Storytelling! The more you explore the more you will uncover about the truth behind your mission, the Nazis, New Swabia, and the Hollow Earth Theory.
  • Music! What’s a psychological horror game without creepy and heart pounding atmospheric ambient noises and a beautiful yet haunting original soundtrack that you’ll listen for hours on end.
  • Environments! Each level of Xerum: Tears of the Children is beautifully enriched and a masterpiece within itself.

Concept ArtConcept Art
*Concept Art Image of Landing Pod & the Seal of the German Antarctic Expedition*

-Why Kickstarter:

We've been working on Xerum: Tears of the Children in our free time ever since we graduated from our respected game design schools. We’ve always wanted to make a game that not only expresses our creative minds and storytelling methods, but also to make a game that people will enjoy. We fully support independent game development and love having the freedom to design and create a game based on our own experiences.

The benefits of us developing a game like Xerum: Tears of the Children is:

1.     We can work on a game we are most proud of and passionate about.

2.     Go beyond the limits of our artistic and creative design minds.

3.     Have the freedom to make a game that is not only fun for gamers but also memorable.

4.     Give everyone a finer taste of independent game development and storytelling.

5.     We can create an AAA game at a low industry price for everyone to enjoy!

Since production began our artists and designers have been hard at work with the game’s core gameplay design, level design, visual scripting, audio, concept art, environment art, story, dialogues, and character design. Our fist level is nearly complete and we are working hard to get a playable Beta out before the end of the year.

We’re using Kickstarter to be able to fund the next stage of development. We want to complete the remaining levels and environments. We’ll use Backer donations for:

  • Single-Player: We want to build a single-player experience like no other. The world of Xerum: Tears of the Children is vast and filled with enrich environments and areas to explore. We want to provide you with an experience that is enjoyable, memorable, and will scare the living daylights out of you. You’ll jump out of your skin!
  • Music & Audio: We have an experienced one-man audio team that is developing and creating his own unique and original soundtrack. We want to give you an original soundtrack filled with creepy and eerie atmospheric tracks that you’ll stop and listen to while you play. An original soundtrack that will take you back to the Golden Ages of Survival-Horror games like Silent Hill and Resident Evil. Our composer is hard at work to create original audio tracks and ambient noises for the game.
  • Polish: When our goal is reached, we will spend every waking hour of the day to polish, polish, and polish the game!
  • Website & Merchandise: We want to build a website that fully supports our fans and supporters with forums, live chats with the development team, podcasts for updates and news about the game, and give you the opportunity to purchase official t-shirts and posters.

Kickstarter is an amazing community because it allows us to have a direct relationship with you. We don’t have the demands of a high profile publisher backing our game. We have only you and only you have the power! With your support you will not only help us achieve our dream of developing and releasing a game we always wanted to build, but also receive a fully independent game of epic proportions!

-Now for the Rewards!!!

Your Name in the Game!

In areas of the game we will post your name within the game for everyone to see. This includes cave walls, tombstones, artifacts, and monuments. This allows us to give a unique approach to getting the thousands upon thousands of Backers’ names into the credits. Depending on the tier you donate to our project the greater the reward for having your name in the game.

The Game
All tiers will get you a full digital copy of the final released game!

The Soundtrack
You’ll receive a full digital copy of the original soundtrack composed by our Lead Audio Designer – Veer V. Dhaniram.

T-Shirts
Our artists present two unique and custom t-shirt designs for you to choose from.

Posters
Our artists have been hard at work coming with two cool and unique custom poster designs for you to choose from.

Behind the Scenes

We want to share with you a special digital copy of our Behind the Scenes video on how we developed Xerum: Tears of the Children and even teach you some techniques on how to build your own game.

The Art Book
Our artists are not only amazing and talented but also kind enough to share with you the art of Xerum: Tears of the Children for you to enjoy and look at.

Xerum: Sins of the Angels
The official prequel story and novella to our first game, Xerum: Tears of the Children. Set during the Nazi Antarctic Expedition of 1938-1939, Xerum: Sins of the Angels, tells the story of one Nazi SS General and scientist tasked with discovering a secret link to the lost civilization of Agartha and fuel the Third Reich’s efforts for global domination and military might. Vast horrors and biblical sins await the General and the Antarctic Expedition team as they dig deeper into New Swabia, Antarctica.

Closed-Beta Access
We will like to extend an invitation for you to play our Beta version of the game in a limited Closed-Beta Access play-test. This invitation is limited to 100 Backers.

Picture of You in the Game!
You can get your own very picture of you in the game! In a special area of first level of the game we will post your picture along with your name. This special gift is limited to 50 Backers.

Four-Signed Original Concept Designs
Our artists have another special gift for you! Four signed posters by all of our artists featuring their original concept art designs! This special gift is very limited to 25 Backers.


Thank you for taking time in reading this article. Below is a link to our KickStarter page and campaign. We hope to gain your support and trust in us that Xerum: Tears of the Children will deliver on its game and rewards for donations. We would like to also give a big thanks to the entire community of ModDB, IndieDB, and Desura! Without such a large community of developers, gamers, and fans our project would never succeed. So thank you!!!

Kickstarter.com

Post comment Comments
RoboTyphoon
RoboTyphoon Oct 3 2012, 4:17pm says:

$190,000? I'm sorry, but that doesn't sound very reasonable.

+2 votes     reply to comment
MrMazure
MrMazure Oct 3 2012, 8:19pm says:

Woops it looks like I commented on the game page instead of the news. Anyway the guy above me is right, it's too much for something based only on a few concept arts and without a working gameplay prototype.

+4 votes     reply to comment
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Xerum: Tears of the Children
Platforms
Windows, Mac
Developer
Heavy Ion Studios
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Official Page
Heavyionstudios.com
Release Date
TBD
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