• Register
Add job Report 3DS Max Animator for WWII Online: Battleground Europe at Cornered Rat Software

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere (Remote).

Posted by Cornered Rat Software on

We're looking for an experienced 3DS Max Animator to help us improve some of our existing animations. You will need to be capable of rigging, skinning and animating in 3DS Max (not Maya).

This is a 100% volunteer position. You will be working with a great team and get your foot in the door of the gaming industry. If you're up for a good challenge and would like to have your work be viewed by thousands of online gamers, this is your calling.

Please submit a resume, portfolio and a written description of your animator experience / skill set.

This is a remote (not on-site) position.

======================================================

ABOUT THE GAME

WWII Online: Battleground Europe is the first MMO-FPS ever created, with a 300,000 sq km map (all interconnected) and with a persistent, player driven Campaign. It is a combined arms WWII simulation game and all vehicles and characters are manned by real players in real time.

We were Steam greenlit some time ago and are aggressively pursuing a release. In the interim we are beefing up our content generation department to introduce new game content and re-work existing content to improve appearance and feel of the game.

If you are an avid fan of MMO's and FPS's and have a desire for history / simulations, this is a fantastic opportunity to be apart of one of the longest running MMO's in gaming history.

Submit your resume below for consideration, thanks for your interest.

Sincerely,

Matt Callahan
Executive Producer
Playnet, Inc.

To Apply

Send resume to mcallahan@playnet.com