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There is something changing in the mind of the slaves, organic and metal... the lines blurred so deep the only truth is pain and work. Freedom rings as casings fall... you can't fix the problems by killing them all. Break it and remake it. Wrectified

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Buildings are now generated and streamed in realtime

Buildings are now generated and streamed in realtime

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Buildings are now generated and streamed in realtime.

Component based vehicles / robotics

Component based vehicles / robotics

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I made a new component wrapper capable of running behaviors vs objects it enables construction of vehicles and robotics in game

Wrectified Update #2🧐

Wrectified Update #2🧐

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Added animations (swim, tread water), polished water shader / player shader, removed limitations in streaming system.

Wrectified Update 🧐

Wrectified Update 🧐

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New actor, new triplanar modulo worldspace /splatlas and streaming + geonodes scatter atm.

Geo nodes work in upbge game engine

Geo nodes work in upbge game engine

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Geo nodes work in upbge game engine, allowing for efficient scene management.

This is upbge game engine with openXR :D

This is upbge game engine with openXR :D

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The Blender XR_Action branch and upbge XR branch are being developed concurrently :D

Skinning quads with heightmaps :D

Skinning quads with heightmaps :D

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Skinning quads with heightmaps :D using upbge 0.3.0 / Blender 2.91 Eevee.

Updates - functional map making system

Updates - functional map making system

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Editor can sculpt generated terrain, and unload / reload and changes are persistent can also pin objects to tiles / edit them to stream in and out with...

Using blender 2.8 fork upbge3.0

Using blender 2.8 fork upbge3.0

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Here is my progress in a little over a month of serious tinkering in blender 2.8 fork upbge.

world streamer is a tool that can export to any engine.

world streamer is a tool that can export to any engine.

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Trying to push my patron - I am making gamedev tools that export to other engines besides UPBGE and also trying to push the limits / extend upbge itself

World Streamer is back in 2.8 :D

World Streamer is back in 2.8 :D

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World Streamer is back in 2.8 :D now we use bpy.data.objects['ObjectName'].data to manipulate vertex instead of KX_MeshProxy...

Mirgrated to blender 2.8

Mirgrated to blender 2.8

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Recently migrated to blender 2.8 and it's amazing!

New outline system using BloomFX

New outline system using BloomFX

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Actor now targets using a small line drawn out from surface normal and bloom. Aiming cursor on usable items enables a outline using Bloom.

World Canvas updgrade

World Canvas updgrade

News 1 comment

A.Canvas now uses kdtree to get nodes closest to player working out B.during firing up a bubble is loaded in once the edge is reached, the load order...

Wrectified Game Creation system is ready to make Manic Mack!

Wrectified Game Creation system is ready to make Manic Mack!

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Wrectified Game Creation system is ready to make Manic Mack.

JPS grid with Coroutine!

JPS grid with Coroutine!

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My friend at blender discord helped me write a coroutine to hatch my JPS over frames, meaning agents can path much larger areas without slowing down the...

Rising

Rising

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The wrectified player, enemy, world canvas, ui and systems are all working in Manic Mack - The first game to use project Wrectified Systems. Behold the...