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Muliplayer cooperative/competitive first person action game, use the elements and an array of weapons to inflict massive damage on your enemies, each attack feeling as solid as pulling a trigger

Post news Report RSS Rewrite

We are currently doing rewrite of WOA, this rewrite will allow stability and ensure the next release goes bug free, we plan to release a version to the community really early and allow you guys to comment, criticize and work with us as we lead the game to completion

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We believe great PC games are built by their communities, so we will do our best to not alienate anyone interested in WOA, as long as there's people willing to play it, we WILL update and keep the game interesting for them;
This rewrite is to cleanup the network and shader code and make sure that crashes are nonexistent, our plans are to release an early version for players to play and get a feel for the game, that version will include a test of the coop survival and our online deathmatch mode, with that feedback we plan to work on the game and release regular public betas, however, as a team, we still need to make cash so we can survive since we wish to work on the game full-time so what we'll do is have a beta members club that players can pay for access, this will allow them behind the scenes look at every tweak and tests we do before making it public, getting a preview of every new map, attack or beast, we do not plan to alienate our other members at all so as soon as the game seems bug-free, we release the public beta, we'll keep doing this until the game reaches a such a level that we can make it commercial, obviously all testers will get major discounts or benefits;
We hope you dont think we're trying to milk the game to make money as that is not our interest but its either we don't work on it at all and get other jobs or we try to make a little and work on the best game possible, we don't ask for much;

We look forward to seeing you, in the worlds of WRATH OF ANGELS;

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