Worbital is a real-time artillery strategy game, peppered with a heavy dose of cosmic chaos. Spun off from the turn-based Interplanetary, Worbital attempts to realize interplanetary war in real-time, emphasizing hype-filled gameplay and gravitational destruction. Each player commandeers a planet, building support structures and increasingly powerful weapons. The goal: be the last civilization standing! With the shifting gravity on your side, aim your cannons, blast your enemies and enjoy the fireworks! It is unshackled from the grounded and deliberate style of its predecessor, in favor of unrealistic fun.
Here’s a view of early structure graphics in Worbital. This is how railguns and lasers look at the moment (both weapons were inherited from Interplanetary—Worbital’s spiritual predecessor).
Textures and colors are not final, but we’re quite happy with the shapes.