Play as a band of wolves as they take control of the mountain using tactical turn based combat in a humorous adventure campaign!
Made a quick gif to outline some of the other changes that have been put in place based on player feedback.
1) You can now hold a button during your turn to see your enemies' combined movement range to determine threat area.
2) Numerical icons pop out during attacks and healing just for clarity's sake.
3) Players now heal even on a manual stance change. Previously, you'd only heal after recovering for a knock out. This greatly increases the tempo of the game and punishes players less for being proactive with their attunement.