Winterfall is a sandbox RPG influenced, gameplay-wise, by experiences as diverse as Mount and Blade, Mass Effect, DayZ, The Sims, the Elder Scrolls games and, of course, the latter Ultima games (7, 8 and Online), set in a fictional late antiquity/early dark ages setting. Contrary to most RPGs where the player is in control of a single hero character from beginning to end, the focus of Winterfall is on a House, or Household, which is grown and developed through deeds performed by the player's successive characters.
A little snapshot of the first dev stage of progressive construction, which plays a very important part in Winterfall, as you help repopulate a world on the other side of collapse.
Each day I'm checking for updates and everytime there is one I'm so excited :) Looks like you put much love into the game.