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Win That War! is a massive scale's real-time strategy game, putting thousands of players at the heart of a single campaign of fierce galactic conquest.

Nearly all industrial production means in the galaxy are now owned by three economic superpowers with divergent goals, serving incompatible ideals. You start as a low-ranking, underachieving employee in one of those major corporations trying to expand their industrial empire.

By placing tactical battles within a global, massive scale progression, and a fresh and stylish universe, Win That War! provides a new social way to enjoy RTS gameplay. Discover new planets. Develop your arsenal. And be the best to extend the domination of your corporation.

May the greatest strategist wins!

You like the game and want to know more?
Visit our website : Winthatwar.com
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Suscribe to the Beta test program

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A new step in the adventures of Mr Stooge with brand new graphical user interface, gameplay, AI and LAN support, all for your greatest pleausure ! Also, original sound and music, and, last but not least : bug fixes galore !

The gameplay is still basic, but it already gives a fair idea of the kind of game we want it to be. Once more, we'll be happy to have your feedback, remarks and ideas !


Downloading

Minimum System Requirements :

  • Windows Vista SP2 or later
  • Video Card : DirectX 10, Shader Model 4 , 256MB video RAM

Recommanded System Requirements :

  • 7 budies to play LAN with
Win Thar War ! Alpha Demo (0.2)

Release Note

Change log

User Interface:

  • Experiment a completely new UI, based on vector graphics
  • Add many keyboard shortcuts
  • Add decal-based feedbacks

Audio:

  • Integrate new sounds designed by Jean-Phi
  • Improve 3D localization
  • Add music player

Gameplay:

  • Improve ghost buildings handlings
  • Add defensive turrets
  • Add watch action to help micro-management

AI:

  • Make AI opponent record the places of enemy buildings and attack them
  • Improve target assignement
  • Fix pathfinding bugs

Network:

  • Add LAN mode

Arts

  • New scout model
  • New textures
  • New sounds
  • Music

Known Issues

User Interface:

  • Sometimes clics on selection panel are missed because of refresh (will removed in next release)

Framework:

  • Sometimes, the cursor is changed into a black square (we do not know the cause at this time)
  • Leaving fullscreen beacause of external event (agent popup, windows shortcut...), can cause a crash.

Network:

  • In LAN mode, when a player disconnects, he is not resigned and his units must still be destroyed to finish the match.
  • In LAN mode, the first network interface is used arbitrarily. If you have more than one network cards, you can disable one as a workaround.
  • Putting more than one player per team is still bogus.
Win That War ! Pre-Alpha Demo is out !

Win That War ! Pre-Alpha Demo is out !

News 1 comment

Warning! This is still a very preliminary version.

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ToXiCTeRaN
ToXiCTeRaN - - 43 comments

Game is quite fun, i gave it a try and i liked it. Would really like to see some Music in there to get rid of the silence and hopefully some Colour changers so you are not stuck with being green heh. Otherwise good RTS game guys, keep it up.

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samuelhangouet
samuelhangouet - - 1 comments

You are right. We found a sound designer and composer who has just started working on sounds and ambiance. About the colors : they will be completely reworked soon.
Thanks for your support!

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ToXiCTeRaN
ToXiCTeRaN - - 43 comments

No biggy, glad i could help.

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