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Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.

Post news Report RSS Will Glow the Wisp - The release is getting close

A short update so you get a better impression of what to expect from Will Glow the Wisp.

Posted by on

The game is set to release on September 12, the content is mostly done and I wanted to show you a glimpse of the third world.

First a couple of new enemies, these enemies push the game more into a bullet hell direction.

tw2

twitternow

The third world is focused on what I call modifiers, these are certain areas in a level that change the behavior of the player, enemies and bullet who enter them. There are 3 different types in the third world, speed up, slow down and reverse, I think you can figure out what these are doing ;)

Reverse

Onkill

This is the boss of the third world, where everything you learned will be tested once more.

boss

I hope you enjoyed this update, if you did why not add us to your steam wishlist ;)

Regards Niki

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