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Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.

Post news Report RSS Talk at Indie Outpost Würzburg

I am giving a talk about what I learned by developing "Will Glow the Wisp", at the 3. Indie Outpost in Würzburg.

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The talk will include serveral topics some of them I already discussed in my youtube videos, but with my current perspective.

Topics

  • Why make an abstract platformer
  • Movement Mechanics
  • Youtuber Feedback
  • ID@XBox
  • Thoughts about Devlogs
  • Feature Creep
  • Feedback from conventions
  • Steam Greenlight experience (just shortly because it is a little outdated now)

So if you are near by, why not come and join us, it is going to be fun!

Wishlist us on Steam

Here is a link to my youtube channel:

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