Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.
It feels unreal that I can soon say I have a game on Steam. All the sweat and tears will hopefully pay off. I wanted to thank all the people form here who helped me back when I was first starting to put out a Demo of the game and who gave me feedback. If find any bugs or have feedback just post it here in the forums. Oh and I guess go and buy the game, leave a great review (because you will obviously enjoy it ;) )
I just finished doing the trailer and my steam store page and now I am looking for feedback.
A short update so you get a better impression of what to expect from Will Glow the Wisp.
I am giving a talk about what I learned by developing "Will Glow the Wisp", at the 3. Indie Outpost in Würzburg.
I am glad to announce that Will Glow the Wisp finally made it onto Steam.
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