Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.
The talk will include serveral topics some of them I already discussed in my youtube videos, but with my current perspective.
So if you are near by, why not come and join us, it is going to be fun!
Here is a link to my youtube channel:
I am glad to announce that Will Glow the Wisp finally made it onto Steam.
Which factors do you have to consider when talking about movement controls and their "feeling"?
After more then one year work, we are finally live on Steam Greenlight.
This is the preliminary soundtrack of Will Glow the Wisp, i hope you enjoy.
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