WazHack is a procedurally-generated dungeon game. This is not a button mashfest - you can spend all the time you need contemplating your actions. With over 300 different types of items to be found, there are many different ways to deal with the more than 130 different types of monsters. You will have to use your sword or staff as much as your inventory. It's not a game of plodding to the end and winning (though it is winnable), it's about experiencing the attempt... and learning lessons that will help your next valiant attempt!
Waz discusses the performance and UI improvements that the Android version of WazHack brings to the Windows versions, and looks ahead a little to the future.
Posted by WazWaz on Aug 2nd, 2012
One of the beauties of multiplatform development is that improvements for one platform usually carry over directly to the other platforms.
While WazHack for Android was being developed, and was really only known to the folks on the wazhack IRC channel, I started getting words of thanks for the improvements to "mouse only play" in the Web version. Personally, I'm a WASD + Mouse guy, so there had been a lot of silly little usability uglies in the Web and Windows version if you tried to play only with the mouse.
Making the Android version forced me to cover every tiny case and to test every nook for ways to make the touch experience better, and all the mousers in the Web and Windows versions got the benefit of that before it even appeared on Android! I love the Web version: I'm sorry if web users feel they're in a constant beta program, but that version is the first place to get all new changes to the game - it only takes me 30 seconds to push an update, as opposed to days for the other platforms - you are my heroes.
The release of the first version for Android (WazHack 1.0.12), was admittedly quite jerky on a lot of older devices. With the new release (1.0.13), I can't say I've made it perfect on those old devices, but now I think anyone complaining should really just go get an upgrade - Samsung and Google really need your money ;-). WazHack, unlike all the cheezy Zynga crap, has a lot going on beneath the visual surface of the game, and I would rather not cut back on game depth just to get 60fps.
I hope players on older Windows computers will enjoy the performance boost in 1.0.13 as much as those playing on an older Android device.
How do you get updates? It depends on the platform:
Still to come on the cross-platform front is better support for gamepads (no, I'm not thinking of targeting XBOX any time soon). The original Controls Options in the Web/Windows version was done to facilitate crazy ESDF players (hey, Ted!), but with a few changes it will also allow me to support Joysticks and Gamepads. Maybe this will make Xperia Play users happy?
And yes, I'll be targeting iPhone and Mac as soon as I can get myself a Mac Mini.