Spend your summer trying to complete your baseball card collection. Earn money doing jobs for neighbors and buy waxpacks at the general store. Trade cards with friends. Head to the ball park, buy a hot dog and soda then play a big league game with your cards. Summer doesn't get any better than this.
You may mod this game by creating additional team, player and other config files. Each new game dynamically creates the set for a year. Use Major League Baseball teams and players from any year. Recreate Minor Leagues, Little Leagues or create a fictional league.
This game is currently under heavy development with most of the pieces in a functional state. Heading to an alpha demo soon.
The first alpha demo version of Waxpack Summer has been released!
The main thing I would like to accomplish with this demo is to get your feedback. How is this game starting to feel for you? What would you like to see changed? What would you like to see included? I would also appreciate reports on anything that doesn't seem to work like you are expecting and any bugs that may appear.
The videos posted here at IndieDB should help you get around the demo if you are confused, and you can also press the ESC key in game to see the settings and controls. If you have any questions at all, please feel free to contact me here at IndieDB or through any of my published contact listings.
A few things to note about the demo:
So go ahead and open that first pack of cards. Go buy another pack at the store. Trade cards with one of your friends. Soak in the summer atmosphere.
Let me know what you think and please don't hesitate to contact me about anything. I thank you for your interest in this game and I hope you enjoy the small piece of it here at this early stage.
Title and settings screens have been added, and the big one, saving and loading games, has been completed.
This week I've started to add sound to the game, implemented team checklist cards and began working on a game clock.
A brief walkthrough video of the state of the game today, showing off the main pieces of functionality.
Trading cards with an NPC requires the computer to decide if a trade is worthwhile. I explain the current algorithms in use and request your feedback...
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