Set during the American civil war, War of Rights aims to bring players into the midst of several famous battles. Gameplay focused on realism will enable players to fully engross themselves into the ferocious combat of the era. Featuring several regiments, players will quickly learn the benefits of fighting together. An organized and tactically clever chain of command will be needed in order to succeed. Players will be able to enlist as different ranks spanning from Private to General of the army, each with its own distinct role and play style. Utilizing CryENGINE 3's sheer amount of power, getting as many players online as possible and thereby ensuring massive battles will be one of the priorities throughout the development.
This field report contains our current map design plans in order to recreate the battle of Antietam/Sharpsburg.
This field report contains information about vegetation, progress and webiste.
This field report contains information about capturing textures, creating churches and launching webistes.
Field report about the past few months' changes in WoR.
Sixth field report about our first flyby trailer and new devs.
Field report about what's happening in the WoR dev team now known as BlueHill Studios.
This field report showcases the process the Springfield M1861 has gone through in production.