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Attention Pilots! Your skills are needed to defend our world! Collect, build, design, and fight your way to victory! Vulture is a vertical shooter inspired by classic vertical scrolling arcade shoot em ups. It introduces a block-based construction mechanic, allowing player to collect blocks to build bigger and better ships, as well as a destruction mechanic that allows ships to have blocks blown off but keep flying.

Post news Report RSS Vulture Content Updates 1.1.3 & Patch 1.1.4

We have released a new teaser for Vulture and content/game play update patches 1.1.3 and 1.1.4. These patches added additional holiday bonus items as well as improved input support.

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We are excited to unveil the latest teaser for Vulture, the block building shoot em' up available for Mac, PC and Linux on Steam!

We have also been hard at work improving the general game play experience and attempting to implement as much user feedback as possible to give all our players the best game we can deliver. Patches 1.1.3 and 1.1.4 deliver on some requested control updates from our player base, as well as adding additional seasonal items that become available at certain times yearly.

Vulture March Promotional ScreensVulture March Promotional ScreensVulture March Promotional ScreensVulture March Promotional Screens

Patch 1.1.3 - 1.1.4c Change Log

  • Added controller support to title screen and hanger screen
  • Added more controller support to gameplay control options
  • Added controller support to Hanger Select
  • Added controller support to pause menu
  • Added Holiday Hull Blocks
  • Added Holiday Decoration Blocks
  • Added Holiday Equipment Block
  • Added Snow Ball projectile
  • Added animation to controller support UI system
  • Added Destroy animation to Orb projectile
  • Corrected Linux and Macintosh controller support issues
  • Added controller support systems to shop, level select and Hangar
  • Fixed Hidden Achievement bug
  • Added extended controller options
  • Added mouse input support
  • Fixed bug that could cause tutorial not to end
  • Added better highlighted object graphic for controller support
  • Fixed shop navigation bug
  • Minor text fixes
  • Re-balanced some block weights
  • Changed mouse input system
  • Updated Unity internal version
  • Fixed some OS input compatibility bugs
  • Moved OSX 32 bit and OSX 64 bit to use OSX Universal code base
  • Fixed ship hangar display bug
  • Fixed enemy turret alignments
  • Fixed mouse locking issue
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