'Yume RPG Toolkit' is a one man project with a precise target: Create your very own 3D japanese styled RPGs.
YRPG Toolkit uses Acknex' 3D Engine and the whole 'Yume RPG Template' was programmed in Lite-C. C# was used to create a Graphical User Interface, which allows you to create your RPG without any programming skills.
For creating characters, enemies, items, equipment, skills, or events, you will need just a some clicks. With YRPG Map Editor you will be able to place all necessary game objects.
The Toolkit offers every Feature which will be needed to create an asian styled RPG.
YRPG TOOLKIT PICTURES:
Coding by Clicking Solution: You don't have to know anything about programming. YRPG Toolkit comes with a bunch of event commands. Just some clicks and the toolkit will translate the script into runnable code. If you want to learn coding you can take a look inside the created code. It is even possible to add your own code.
Database Management Solution: Create Skills, Heroes, Enemies, NPCs, Shops and Battle Events within some minutes.
Retro Styled: If you don't like the modern way of gamedesign - just use the retro styled block mode to create old fashioned maps.
Environment setup with HOG aka Hand of Goddess
EARLY TESTGAME - CREATED WITH YRPG TOOLKIT:
As I told within my last post, currently I'm in the last phases of development, which contain testing and fixing game core issues.
A lot of things happend within the game core. Improvements of the gameplay and the elimination of some annoying showstopping memory leaks.
For now the game core is really running great. But my tests aren't finished right now.
Simultaneously with bugfixing the game core, I'm creating the documentation for the toolkit. Actually Yume RPG Toolkit can be used by trial and error, but the toolkit owns six different tools which are working together. And these tools will build the result of your very own game. Not every tool is needed to create a simple game. But I think there should be at least a small description of how every tool will work.
The web core and all needed assets for the documentation are already finished. I think this small sideproject should be finished within two weeks.
And finally two simple screenshots which represent a small view through my eyes. Development of the Web-Documentation and the Game-Core test.
Fast Player Interface creation with Yume RPG Toolkit. Create your very own menus, cutscenes or minigames in real time. More infos in the video below...
New features for YRPG Toolkit - Portals, Quantum Scenario and Toolbar
YRPG Toolkit uses a specific DLL to compile user-creations. To perform YRPG Games, this was a necessary part for the YRPG Gamecore. With these strict...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.