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Vroom is a racing and vehicular-zombie-flattening game for iThings, Windows and (any day now) Mac, based on Shotgun Sunrise and made with the UDK. Drive your big blue truck around three zombie-infested tracks, boosting up half-pipes, catching mad air, and revelling in your extermination of the loathsome undead.

Report RSS Vroom v1.2 Released, Also 99c

The second Vroom update is now available on the iOS app store. Pull it on down. Also the price has gone down from $1.99 to $0.99.

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Vroom 1.2 is out! It's also cheaper now so you should tell your friends/foes/acquaintances.


Here's the changelog:

-Performance optimisations
-Added cockpit view option, can be toggled in pause menu
-More zombies
-Added fancy specular effects to some objects/snow on iPad 2 and iPhone 4S
-Light shaft effects are now enabled on the iPhone 4S
-Improved camera positioning and behaviour
-Zombie walk animation improved
-Added Zombie Gibbing
-Added slow motion effect when you hit zombies while boosting, because it's awesome
-Fixed issue that was preventing zombies from spawning in some areas, making level 1 sort of goddamned boring
-Boosting no longer prevents you from turning sharply
-You can now jump the ravine in level 2 as a shortcut to the next checkpoint if you are badass enough
-Moved truck's booze keg
-Added extra jumps to level 3
-Improved rendering of fonts
-Made level 2 less easy to drag on forever, again
-Improved readability of the U-turn on map 1
-Improved help menu, which is now "How To Play"
-Added link to impromptugames.com on the main menu
-About menu now contains information about us and our previous projects
-Garage menu changed around a bit
-Startup and loading videos should scale correctly to all devices now
-Zombies no longer disappear when you turn around suddenly
-AND MUCH MUCH MOAR

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