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"Void Mission" is a sci-fi action roguelike divided into three episodes. The action takes place in a 2-D pixeled future in which you fly a transforming humanoid/jet suit in both exterior space and interior environments while firing projectile and/or energy weapons at enemies and simultaneously avoiding their fire. The story is largely told through text, represented in the game as data files, emails, or voice communications with a non-player character. Gameplay is tied into the story with missions that require balancing combat with exploration and puzzle solving. Void Mission's game play is that of a rogue-like with simplified controls. Only the four cardinal directions are available for movement and firing, and the player can only carry or use a few (i.e. between 1 and 5) items at a time. The player also has fewer stats than in a typical roguelike, but various upgrades make sure that character development is still central.

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Welcome to Void Mission

Welcome to Void Mission

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In this article I briefly introduce my new game Void Mission.