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Vloxelworld title v2

Eng: Vloxelworld is a First Person RPG game, with graphics of voxels. This game is the first to be developed by the RPG in a Box engine.

Esp: Vloxelworld es un videojuego RPG en primera persona, con gráficos de vóxeles. Este juego es el primero en ser desarrollado por el motor RPG in a Box.

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Indiexpo:

Official RPG in a Box page: Rpginabox.com

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After a two years of absence from the previous version (alpha v0.6), Vloxelworld is now again return to loaded with another variety of updates on the pre-beta v0.7:

Examples:

Graphic update:

Vloxelworld graphic evolution

Since its start in alpha v0.2, Vloxelworld has been updating graphics as its development engine (RPG in a Box) was updated over time.

Translation on other languages (only dialogues):

Vloxelworld translations

In the options of main menu/pause menu, you can change the language of the dialogues, how to change it to Spanish for example. Possibly in future updates, it will translate to more game modes and languages.

Bitboss Dungeon is added:

Vloxelworld  Bitboss Dungeon

The Bitboss Dungeon is a map which is found after leaving Bitrock Dungeon in the Dungeon Passage, you will find with the enemies shown below:

Vloxelworld Skelerat


The Skelerat, the undead skeleton of rat.

Vloxelworld  Ghoulball


Ghoulball, the first boss added in the game.

Other updates:

- The Skybox is changed & the shaders are improved.

- The Battle systems are improved.

- The items are now usable (for example, the Heal potion to press right button of the mouse, restore HP).

If you are interested, the link of the version is available so that they can download:

Vloxelworld Pre-beta 0.7


Vloxelworld alpha v0.6 info

Vloxelworld alpha v0.6 info

News

Article about of the updates of the alpha v0.6 of the game Vloxelworld.

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Vloxelworld Pre-beta 0.7

Vloxelworld Pre-beta 0.7

Demo

Pre-Beta v0.7 Eng: Vloxelworld is a First person RPG game, with graphics of voxels. This game is the first to be developed by the motor RPG in a Box...

Vloxelworld alpha v0.6

Vloxelworld alpha v0.6

Demo

Alpha v0.6 Eng: Vloxelworld is a First person RPG game, with graphics of voxels. This game is the first to be developed by the motor RPG in a Box. Esp...

Vloxelworld alpha v0.3

Vloxelworld alpha v0.3

Demo

Alpha version 0.3 Eng: Vloxelworld is a First person RPG game, with graphics of voxels. This game is the first to be developed by the motor RPG in a Box...

Vloxelworld alpha v0.2

Vloxelworld alpha v0.2

Demo

Alpha version 0.2 Eng: Vloxelworld is a First person RPG game, with graphics of voxels. This game is the first to be developed by the motor RPG in a Box...

Post comment Comments  (0 - 10 of 11)
Ofihombre Creator
Ofihombre - - 392 comments

This game has been discovered by the germany user TheSuperSiemens, popular of your gameplays of Star Wars Mods for Minecraft: Youtube.com

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TheCyberClan
TheCyberClan - - 2 comments

Looking good! Nice work.

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Ofihombre Creator
Ofihombre - - 392 comments

Thanks for your gratitude ;)

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Guest
Guest - - 688,627 comments

Great game!

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Guest
Guest - - 688,627 comments

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Badtothebones
Badtothebones - - 3 comments

Just got this today got to say this game has tons of potential and I like where it's going so far! And idk if it's a bug or not but when I interact with the giant slugs and blue things my game goes gray screen and crashes. That and idk how to read that book or use that vial of stuff that I found. But LOVE it so far keep up the good work!

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Ofihombre Creator
Ofihombre - - 392 comments

I will explain, 1. Enemy battles, believed they were in the game data, I didn't realize they were separate and I forgot to put the file of battles and enemies to the game folder.
2. The game is made in the RPG in a Box, and is an engine that is still developing, and lacks many features that may be applicable to the game. But over time, we'll see more things and improvements.

Reply Good karma+1 vote
Guest
Guest - - 688,627 comments

Out of curiosity, how did you manage to get the character to switch between maps? I'm guessing that the sign has a script that has a "load map" function? Also, how do you change the coordinates in "load map" to something other than (0,0,0)? Thanks.

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Ol_Smaug
Ol_Smaug - - 91 comments

I am assuming that he attached a "load map" function to the red arrow objects. In a future release, I will be adding a feature where you can trigger a map load when walking onto a tile. In regards to the coordinates, you can go into the map in the Map Editor and right-click the tile you want and and select "Copy (X,Y,Z) Coordinate". Then, in the script you can click the paste button (clipboard icon) and it will paste that coordinate in. I'll also improve that in the future to allow manual entry of numbers. Hopefully that helps!

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Ol_Smaug
Ol_Smaug - - 91 comments

Hi Ofihombre! I just downloaded and explored Vloxelworld, it's great so far! I love the arcade. It's so cool to see the first game made with RPG in a Box. :)

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Ofihombre Creator
Ofihombre - - 392 comments

Thank you, as I am the first to have a game to develop (demo), it should be news, at least one article related to the draft RPG in a box.

Reply Good karma+1 vote
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