Verdant Skies is a life simulation game born from a love for games like Harvest Moon and a desire create something unique with modern gameplay and deep storytelling. Lose yourself in the lovingly hand-painted alien world of Viridis Primus. Ensure the success of the colony as you make friends and pursue romance with a diverse cast of characters. Demonstrate your mastery of the farming system by creating the perfect crop hybrid using the genetic splicing machine - or spend your days painting and making pottery. The possibilities are endless!
With many natural skin tone options and tons of unique hair styles and clothing choices you can easily craft your perfect avatar. Unlike many games in this genre, Verdant Skies doesn't ask you to choose a gender when you create your character. As you help to grow the colony, you will unlock additional datable residents.
Split your time wisely between activities as you help to build your colony. Gather resources, decorate your home, grow crops, go spear fishing, cook interesting meals, befriend your fellow colonists, and maybe even fall in love...
We're grateful to all of you folks who have been patiently waiting for our release! We haven't nailed down an exact date yet, but we're in the final phase of testing and clean up, so you should expect to see us on Steam sometime later this month or in early February. Thanks for your patience and engagement throughout the development process. You are why we do what we do!
The current count of lines of dialog: 37,862!
Sarah Seember Huisken has been at it again! Check out these gorgeous additions. The animal genetic splicer will function similarly to the crop genetic splicer (left). Once you get your ideal DNA sample you can bring your new animal to life in the animal incubator (right).
There are 14 different crops that grow in three different regions. It seems we haven't shared too many screenshots of them yet, so here are a few of the marsh crops!
New NPC Animations
We've had the chance to work with a group of very talented local artists while making Verdant Skies. The most recent is Ethan Calabria who jumped in to finish the NPC sprite walking cycle animations.
We're still making minor adjustments to the facial features, so these aren't exactly what you'll see in game. Once we've settled on the style of eyes, nose, and mouth that we wish to use, we'll give all the NPCs a more uniform appearance.
Andy's been working hard to make sure that the in game user interface (UI) is uniform and streamlined. Here's a peek at the progress he's made on the achievement panel where players can track their achievement progress.
Introducing Ramón Martínez
Space travel is not something Ramón Martínez would have ever considered if it weren't for his twin sister, Rosie. Though risk-averse, Ramón could not refuse her request to serve as the colony's nurse. Always the overprotective brother, Ramón spends most of his time watching over Rosie... Whether she likes it or not.
As the year comes to an end, we announce support for modding Verdant skies! Customize artwork, dialogs, mails, items, crafting recipes and more!
Verdant Skies is on Steam, revealing a Curious Cave, and introducing Photojournalist Skye Miller!
This month Verdant Skies is featured in PCGamer, change the style of your exterior home, put your animals on leashes, and meet Miles!
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