Venusian Vengeance is a top-down run 'n' gun game taking place in an alternate history where the Communists won the space race and colonized Venus. The Americans sent you to find out what secret weapon they are working on in their secret Venusian science stations. You must make your way to the laboratory while fighting past Communist soldiers and alien monsters. Features: -Fast-paced top-down run 'n' gun gameplay -Colorful retro-style pixel art -Style inspired by 80s action games and movies, and soviet Sci-Fi. -10 levels through a variety of environments -4 weapons (Standard blaster, Rocket Launcher, Electricity Gun, Machine Gun) -Over 10 enemy types plus 6 boss battles
I've been releasing commentary tracks where I play through Venusian Vengeance and provide commentary. I discuss topics ranging from the level design and progression to the aesthetics and story. I just released the 10th and final installment of the series. To celebrate, I've decided to reduce the price of the game to $3.99 USD. You can watch the first installment of the commentary here:
And find the playlist with the rest of the commentary videos here: http://www.youtube.com/playlist?list=PLmCdJYpcqmzCPmG0FaWCcR2578yf-qW9k
Latest tweets from @malec2b
Look at you, following your pathing code. Okay, now you're a bit confused, but-hey, where are you going!? Don't leave! That's not your path!
Mar 1 2014, 4:36pm
Ah, the moment when you realize the problem was that code you commented out to debug a previous problem.
Mar 1 2014, 4:29pm
RT @Campster: Dear everyone in games: Can we stop saying "intellectual property" when we mean "title" or "series?" Let's make things a litt…
Feb 28 2014, 4:39pm
Finally hacked together a way for the pathfinding plugin I'm using to work with the tile-reading plugin I'm using and Unity's broken 2D.
Feb 27 2014, 4:13pm
@tegiminis But, I mean, Paper's Please has more agency and is more system oriented than a lot of AAA shooters.
Feb 27 2014, 12:10am
@tegiminis But ultimately those choices end up being futile.
Feb 27 2014, 12:08am
@tegiminis You can be nice to people and let them through at the cost of your family's well-being or you can try to stick to the rules...
Feb 27 2014, 12:08am
@tegiminis Basically. And, if anything, the agency adds to the meaning. All the tiny decisions you can make during your job...
Feb 27 2014, 12:07am
@tegiminis I haven't played enough Papers Please, but I remember making some choices that had some impact (namely one of many bad endings)
Feb 27 2014, 12:04am
Photoset: the-la-li-lu-le-lowdown: T.co
Feb 20 2014, 10:19pm