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Vaults of Ashen is a RPG/Bullet Hell hybrid in which you explore a vast open world, battling hordes of enemies and collecting powerful, rare items to help you in your quest. But remember, item choices matter! Will you play as a tank, taking damage while slowly whittling away the foe's health, a fast sniper with long range and high critical hits or a glass cannon, nuking large bosses in a few hits but being completely vulnerable to attack? The choice is yours.

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Enhancements to the Inventory Window Fighting a Beholder in the Inferno The Edge of the Inferno
Blog RSS Feed Report abuse Latest News: Closing in on the Demo

0 comments by bigbadwaffle on Mar 3rd, 2014

At last, I've managed to cross 'GUI' from my list. It's been sitting there, watching items fall away around it until it was the last one left.

With that done, all I have left to do for the Demo is to write and record some music, balance a few things here and there and most importantly, build all the maps that the Demo will feature.

I won't give away too much about it but I can say that the Demo will contain at least these areas: Tutorial Map, Outskirts of the City, The City, The City Prison, The City Graveyard, the Boss Zone and one or two hidden areas for you to discover. You will be able to level up to level 20 within the confines of the Demo but due to the nature of the loot system, even then there will be things left for you to do. That is, redo old areas in hopes of getting better rolls on items and also, loot some rare items off bosses.

A section of the Tutorial Map

An old man in a bookshop, he has a rare item for sale to those who can afford it.

A small graveyard on the outskirts of the City.

The city blacksmith.

A potion brewing Alchemist in the City.

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Vaults of Ashen
Platforms
Windows, Mac, Linux, Web
Developed By
bigbadwaffle
Engine
Unity
Contact
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Official Page
Bigbadwofl.me
Release Date
TBD
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @bigbadwofl

RT @ServeSuggestion: Sure I'll just put my yogurt in a state of suspended animation so I can have it for breakfast. T.co

Dec 10 2014, 2:31am

@Lazer Random question. What does a build manager do?

Dec 8 2014, 9:28am

My advise after a whole day of struggling: when in doubt read the manual...and don't skip the first paragraph.

Dec 8 2014, 9:12am

@Afrihost Why not, let's give that a shot. Will dm you. Thanks!

Dec 8 2014, 4:47am

@Afrihost Hi! Any reason you know of that mobile Internet should be really slow in the midstream area? Was fine a day or two ago.

Dec 8 2014, 4:31am

Lost a total of 10 hours so far due to power cuts but things are looking good! #LudumDare #gamedev T.co

Dec 7 2014, 12:02pm

Finally have power again. I've got a long night of Ludum ahead of me. #gamedev T.co

Dec 6 2014, 2:21pm

Losing lots of hours on #LudumDare due to load shedding. If you don't know what that is then welcome to not South Africa.

Dec 6 2014, 11:21am

@BearishMushroom The shaaaaaame!

Dec 6 2014, 10:41am

Just a really crazy, rough screenshot of my Ludum entry so far. Ignore the weird offset on the ice. T.co

Dec 6 2014, 10:23am

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Vaults of Ashen
Vaults of Ashen
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