3rd Person Fictional Medieval Castle Defender. The main goal is to survive the longest. You start with a basic castle and character. Enemies approach in waves, with each wave getting more difficult. Money is obtained by killing enemies, which can then be spent on castle upgrades, player attributes, unit recruitment and weapons and armour upgrades.
So I found a new coder 3days ago, we talked and I asked him to work on the wave spawning.
I never heard from him since, I don't know if he is just away or what the situation is, but im hoping he will reply soon.
I have also made a new terrain using another method, which gives much better results.
Here it is.
Please give me your thoughts on this.
The textures will be added next.
Thanks for watching