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UFO Screenshots
It is the year 2084. You control a secret organisation charged with
defending Earth from a brutal alien enemy. Build up your bases, prepare
your team, and dive head-first into the fast and flowing turn-based
combat.

UFO: ALIEN INVASION is a squad-based tactical
strategy game in the tradition of the old X-COM PC games, but with a
twist. Our game combines military realism with hard science-fiction and
the weirdness of an alien invasion. The carefully constructed
turn-based system gives you pin-point control of your squad while
maintaining a sense of pace and danger.

Over the long term you will need to conduct
research into the alien threat to figure out their mysterious goals and
use their powerful weapons for your own ends. You will produce unique
items and use them in combat against your enemies. If you like, you can
even use them against your friends with our multiplayer functionality.

'UFO: Alien Invasion'. Endless hours of gameplay -- absolutely free.

The game takes a lot of inspiration from the X-COM series by Mythos and
Microprose. However, it's neither a sequel nor a remake of any X-COM or
other commercial title. What we as a team wanted to make is a brand new
experience that tries to surpass the quality of games from 1992, rather
than simply recreate them with flashier graphics.

We also believe that open-source projects don't
need to be disorganised or badly-managed. We work together in a
friendly and professional way, with a clear vision for a game that we
know is worth playing.

Image RSS Feed Latest Screens
Female heads New soldier heads Smoke Grenades in 2.5
Blog RSS Feed Report abuse Latest News: Monthly updated for May, 2013

1 comment by H-Hour on Jun 11th, 2013

  • Bugs
    • fixed #4973 No more tooltip for automatic selling
    • fixed #4981 Translation error - Multiplayer settings
    • fixed #4975 Fueldump bomb
    • fixed #4989 Base map layouts wrong in battlescape
    • fixed #4980 Translation error soldier's rank abbreviation...
    • fixed #4974 Titles in the mission box not translated
    • fixed #4977 Fixed required hangar description for aircraft (ufopedia, market)
    • fixed #4961 Stunrod proposal should not assume we have seen bloodspiders
    • fixed #4961 Clarify that multiple mixtures in breathing apparatus come from single unit, not multiple races
    • fixed #4961 Remove reference to laser byproduct being radioactive
  • MapEditor
    • 'targetname' is not a mandatory property of misc_item entity
  • Translations
    • applied #5002 Russian translation update
    • applied #4994 Korean translation update
    • applied #4987 Polish translation update
    • applied #4970#4978#5000 French translation updates
    • Spanish translation update
    • Norwegian translation update
    • German translation update
  • Maps
    • +harbour2 fixes
    • +village fixes and extensions
    • +frozen fixes, extensions and improvements
    • +laboratory: smooth lighting between tiles
    • updated and added some prefabs
    • normalmaps for existing textures
  • Balancing
    • reduce slowdown caused by gas grenades.
    • balance gas grenades and improve some resistance values
    • remove Ortnoks from worker teams to differentiate alien mission profiles.
    • aliens on scout/supply missions don't use advanced weaponry
    • increase RPG damage and splash radius to compensate for high TU and weight costs
    • improve accuracy and damage of bolter/coilgun to compensate for high weight and TU costs
  • Battlescape
    • improve display of wounds in hud
    • some reaction fire fixes
  • Campaign
    • Ufopaedia entries for SAM Site and Orbital Rocket Launcher
    • add ufopaedia entries for radar tower and ufo yard (other installations to come)
    • minor adjustments to base laser texts for clarity and consistency.
    • new ufopaedia entries explaining basic game concepts.
  • Sound
    • applied #4976 - some new and updated sounds
    • don't play always the same track - but pick a random one from the same category

In total, 165 commits were made in the UFO:AI repository in May.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
UFO: AI - Crystan OST

UFO: AI - Crystan OST

May 9, 2012 Music 3 comments

These are the tracks i composed for UFO: Alien Invasion. Some of them havn't made it into the release for various reasons - they're tagged as unused.

UFO: Alien Invasion 2.4

UFO: Alien Invasion 2.4

May 5, 2012 Full Version 0 comments

A dozen new maps to battle aliens Rescue soldiers in dropships shot down by aliens and retreat from battles New particle and sound effects for weapons...

UFO: Alien Invasion 2.3.1 MacOSX

UFO: Alien Invasion 2.3.1 MacOSX

Nov 30, 2010 Full Version 0 comments

UFO: Alien Invasion has released 2.3.1. This release is a bug fix for the stable 2.3 release and maintains compatibility for all saved games under 2.3...

UFO: Alien Invasion 2.3.1 Windows

UFO: Alien Invasion 2.3.1 Windows

Nov 30, 2010 Full Version 2 comments

UFO: Alien Invasion has released 2.3.1. This release is a bug fix for the stable 2.3 release and maintains compatibility for all saved games under 2.3...

UFO: Alien Invasion 2.3 Linux

UFO: Alien Invasion 2.3 Linux

Jun 18, 2010 Full Version 1 comment

The UFO:AI development team is proud to announce the release of UFO: Alien Invasion Version 2.3. Two years in the making, this version features loads...

UFO: Alien Invasion 2.3 MacOSX

UFO: Alien Invasion 2.3 MacOSX

Jun 18, 2010 Full Version 0 comments

The UFO:AI development team is proud to announce the release of UFO: Alien Invasion Version 2.3. Two years in the making, this version features loads...

Post comment Comments  (80 - 90 of 212)
Omegakill
Omegakill Sep 26 2012, 4:50pm says:

Hey guys, thank you so much for your work on this game, you've done a fantastic job so far just wondering when the next version of the game is roughly going to be ready for some beta testing? I saw you have implants not yet implemented and also two options when you have your base invaded (one is shut down power plant I forget the other). Good luck gents!

+1 vote     reply to comment
azot1999
azot1999 Sep 24 2012, 4:06pm says:

hi im a noob to this game so i dont know how to open the soldiers inventories

+2 votes     reply to comment
H-Hour
H-Hour Sep 25 2012, 5:45am replied:

You can open soldier inventories when in the battlescape by clicking on one of the buttons on the right side of the screen. In the base, only soldiers assigned to an aircraft are equipped. You can view them by clicking Aircraft, selecting your dropship, and then clicking on the Soldiers tab for that ship.

Check out the Let's Play videos on YouTube that we linked to in our latest news post. They're a good way to see how others are playing the game and pick up tips on how to play.

+1 vote     reply to comment
azot1999
azot1999 Sep 27 2012, 4:27pm replied:

thanks for the tip

+1 vote     reply to comment
Juzza
Juzza Sep 23 2012, 9:09pm says:

Hey Guys, are you worried about X-com Enemy Unknown taking most of your fan base when it's released?

+1 vote     reply to comment
H-Hour
H-Hour Sep 24 2012, 5:35am replied:

No. We have always lived in a world full of X-Com remakes. Each has its own flavor. The new XCOM looks pretty cool, as well as Xenonauts. But an open source project has its own self-sustaining life cycle. We've been going for nearly a decade now.

+1 vote     reply to comment
Juzza
Juzza Sep 25 2012, 8:00am replied:

Awesome, well as a side note I tried the new X-com demo today and to me it looks like console oriented garbage. This kicks the **** outa it so keep on rocking.

+2 votes     reply to comment
Dmillz
Dmillz Sep 25 2012, 11:56pm replied:

+1
it's basically gears of war with a pseudo turn base system and a over the head cam(IMHO). UFO:AI and Xenonauts are pretty much the xcom we came to love and cherish all those years ago. plus you can't argue with the price tag or modability*open source ftw*.

"taking most of your fan base when it's released?" maybe for a couple of weeks or so..if that. :)

+1 vote     reply to comment
VaultBoyX
VaultBoyX Sep 20 2012, 12:26am says:

guys , how much for the 2.5dev release? you are making an awesome game. keeb the good work :D

+1 vote     reply to comment
H-Hour
H-Hour Sep 20 2012, 5:28am replied:

Still pretty far out I think.

+1 vote     reply to comment
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UFO: Alien Invasion
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
UFO: Alien Invasion Team
Engine
id Tech 2
Contact
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Official Page
Ufoai.org
Release Date
Released Dec 30, 2003
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Community Rating

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9.1

444 votes submitted.

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Ratings closed.

Highest Rated (15 agree) 10/10

great fun! worth downloading!

Nov 18 2010, 3:41pm by Dudok22

Style
Genre
Turn Based Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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