Trip is an action arcade-style game that has you playing in the role of a highly charged energy beam, traveling at high speed through vibrant environments, gaining power, destroying enemies and destroying targets.

Post news Report RSS Betacon, New Website, Music Tracks, Release Candidate

We have been really busy the last couple of weeks heading into Betacon. We are getting really close and are very excited to be showcasing the game at the convention. This post includes the release tracks for the game and other information as we head towards release.

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Release Candidate

We are getting close to staging Trip for release and will soon have promo codes to send out to app reviewers. Anyone interested in getting a pre-release download contact us here:


We also have a website up with more information and the music tracks that will release with the game. You can check that out here:

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Release Tracks


It looks like we will be at Betacon the weekend of the 15th of April. Hope to see some IndieDB folks down there. We will be demoing the game in VR and for tablet.

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VR From the Start

We are really excited to launch this title and hopefully will get some good response. The number of VR titles for iOS always seemed a bit lacking to us, and that was the inspiration for this game. Unlike other games that try to add VR after the fact, our game was designed from the ground up to be played with or without a VR controller on inexpensive headsets.

Along the way, however, the tablet experience became really very good and we find ourselves playing it often, even after hours of debugging! We are still gathering feedback, so if anyone wants to get on TestFlight, there is still time. You can reach us here:

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