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Tribe Of Pok is a tribal survival strategy game featuring a deeply simulated environment. You manage a tribe of hunter-gatherers, helping them survive and thrive in a savage world. As you become more prosperous, rival tribes will take notice. At first they will judge you based on appearances, but you can change their opinion based on the actions you take.

Report RSS Tribe Of Pok Beta 20

Steam launch and Release 1.0 on 23rd August! Also some details on the Beta 20 update.

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I've set a date for the Release 1.0 version, which will launch on Steam on 23rd August! Note that the Itch.io price will be going up about a week before to match the Steam price. So get it now if you're interested!

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A new trailer is currently in the works and I've been focused on getting all the marketing materials updated and integrating the game with Steam. It's a bit nerve-wracking doing this all by myself, but also exciting.

Here's the full list of changes in the latest Beta 20, compatible with all saved games from Alpha 18:

Features

  • Added forming a new family into tribe timeline
  • Hovering over stockpile panel items gives description for item
  • Added descriptions for all objects

Gameplay

  • Reduced amount of animal fat from carcasses
  • Reduced number of twigs from trees
  • Reduced amount of wood for anti-nature request
  • Increased cooldown of all weapons by 50%
  • Doubled rate of water evaporation
  • Improved tundra biome height profile for less flooding
  • Adjusted tundra biome river pattern to flow during spring and stop during autumn

Bug Fixes

  • Fixed when having lots of tribe members tribe panel getting out of line
  • Fixed random new relation notification not updating the tribe name
  • Added check to prevent negative animal dodge chance
  • Side construction menu and stock list panel more responsive
  • Fixed autosave tooltip appearing even when not autosaving
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