Traveler is a third-person puzzle-platformer with tight controls and fun captivating gameplay. Set in a mystical ruin explored by a strong and capable female protagonist, you navigate through a fallen civilisation’s empty halls, control its environment to your advantage and uncover a tale of greatness, eternal life and a legend of a monarch who challenged the power of heaven itself. Will you make it through, or will you fall?

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Dev. Diary v0.7 - New build, new trailer & new logo!

Hello everyone! This week’s Dev. Diary comes a little later than usual, we’ve had a lot to do and we felt we wanted to get the new gameplay trailer done before posting.

We’ve updated a lot of things in the project. The logo has been finalized, and we really like how it turned out! We also have a new build we sent in for Swedish Game Awards. We’re holding off on releasing a new build however since we’ll be creating a final one for the project on June 2nd, and we much rather give you all that one rather than the one we have now. As for that one being final, well, we’re discussing expanding the game further after the 2nd, but that’s a story for next week.

As for the current state of our build, we’re polishing a lot of the levels at this point. Swapping out certain meshes where needed, updating textures, graphical effects (at the moment we’ve having some issues with volumetric lighting, which is sadly absent from any of our gameplay trailers), regular flair and bugfixes. We’re well on track and we can’t wait to share our final build with you all next week.

Next week will also bring a few other interesting things to the table. We’ll be presenting our game during an expo held for Game Project II games at the University of Skövde come Tuesday, and at the expo Polygon’s own Ben Kuchera will be trying out all the games and interviewing a few select members from each group. All in all, pretty exciting stuff!

But! The most interesting part of what we’ve done for you is our new trailer! We released a similar one last week, but it was mostly a placeholder we made last minute for SGA. The new one is updated with our new logo, updated music, we’ve changed the transitions and swapped out a lot of the gameplay.

Enjoy!

Dev. Diary v0.6 - Alpha test and the Swedish Game Awards

Dev. Diary v0.6 - Alpha test and the Swedish Game Awards

News 1 comment

This post is dedicated towards the feedback we got from those who tested our alpha demo as well as our ambition to participate in the Swedish Game Awards...

Dev. Diary v0.5 - Changes & Intel Level Up Contest 2017

Dev. Diary v0.5 - Changes & Intel Level Up Contest 2017

News

This post is dedicated towards a change in direction we've started this week, a peek at our destructible pillars and our goal for a build to Intel Level...

Dev. Diary v0.4 - Milestone presentation & Trailer

Dev. Diary v0.4 - Milestone presentation & Trailer

News

This post is dedicated towards the feedback we got from our milestone presentation as well as our first alpha gameplay trailer. We're a group of game...

Dev. Diary v0.3 - Current state of our build

Dev. Diary v0.3 - Current state of our build

News

This post is dedicated towards the current state of our build. We're a group of game dev. students and this is the third post in our (sort of) weekly...

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Traveler Alpha v0.3

Traveler Alpha v0.3

Demo

A short and early alpha demo we made during our crunch Tuesday. Do feel free and try it out!

Comments
Ariae
Ariae

Wow! Awesome game! Can't wait to try it!

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lillsass Creator
lillsass

Thank you! Hopefully it won't be long... ;)

Reply Good karma+1 vote
eponce09
eponce09

Wow! This is amazing! The lighting and aesthetics are on point! Wishing you all the best and will definitely be checking in on this.

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lillsass Creator
lillsass

Thank you, we're glad our efforts are appreciated! Our graphic artists are working really hard and the rest of us are as amazed as you are :)

Reply Good karma+2 votes
eponce09
eponce09

You have any proposed idea for a release date?

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lillsass Creator
lillsass

It's a ten week project and it's due May 30th, but we might still work on it during the summer, too. We'll keep you updated on any decision made about it!

Reply Good karma+1 vote
EmperorSlothias
EmperorSlothias

Damm this looks interesting,I gotta watch this

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ItsJimJams Creator
ItsJimJams

Thanks! We'll try to keep things updated and hopefully we can showcase some proper gameplay soon!

Reply Good karma+1 vote
lillsass Creator
lillsass

Omg, how can one be so mindless to make the youtube account into a toddler

Reply Good karma+3 votes
ItsJimJams Creator
ItsJimJams

I know right, who would do such a thing?

Reply Good karma+2 votes
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Traveler
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Windows
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Bag of Peaches
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Unity
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Latest tweets from @travelerthegame

RT @IndieDB: New #gamedev diary and trailer released for @travelerthegame, a puzzle platformer about exploring a mystical ruin… T.co

9hours ago

New Dev. Diary and an updated trailer, not too shabby for a Thursday. Have a look! Indiedb.com #gamedev #indiegamedev #trailer

May 25 2017

New logo, new banner, new everything! A little late spring cleaning before our final presentation! #newlook #indiegamedev #gamedev #game

May 22 2017

The first iteration of our trailer is up on YouTube. Take a look! Youtu.be #indiegamedev #indie #game #trailer #indiegame

May 20 2017

RT @IndieDB: .@travelerthegame is a third-person puzzle platformer where you control pillars inside a mystical ruin… T.co

May 17 2017

Don't forget to check out our sixth part of our Dev. Diary on IndieDB! Indiedb.com #gamedev #devdiary #indiegame #game #indie

May 16 2017

This week's story serial is up! Read part VI (and all the others) over here: Travelerthegame.wordpress.com #story #narrative #game #indiegame

May 15 2017

Alpha release of Traveler! Give it a try, and then fill out our Google form about it linked in there! #gamedev #game Indiedb.com

May 11 2017

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