Traveler is a magical, atmoshperic adventure puzzle platformer game, where you control your environment. Traveling through vast ruins left behind by a forgotten civilization, the crumbling pillars around you hide a sad, dark past.
Hello again, this week I am on time! For a quick update, see below, for a more in-depth rant see even more below!
Quick update: Our studio logo is finished, we have started working on some of the later features of the game like catapult pillars (how cool??), level editor is coming along nicely, and we are optimizing a lot!
Exciting news! Our level editor is starting to look super cool, I'll post a video about it above this update.
Our studio logo is finally decided, there were a lot of different opinions, but we all really liked this one; we are now officially **!FromHere Studio** (see the joke there, huh?).
In other departments we are mainly working on optimizing our game, one of our graphic artists is looking into the difference between stack and amplify, and the other one is LODing away.
Our second programmer is working on a new game feature, catapult pillars, which means you will be able to shoot the character across the room!
Finally in the design department our level maps are starting to take form with all the new planned features, cool stuff!
The first weekly update for the new traveler team, we should have a new studio logo for you guys soon, and one of our programmers is working on an awesome...
We are changing our vision of the game, adding a planned release date for the entire game as well as an optimized version of the current build/demo.
This post is dedicated towards our latest build and the University of Skövde game expo. We're a group of game dev. students and this is the eighth post...
This post is dedicated towards our new build, logo and trailer, as well as the continued work before our final presentation. We're a group of game dev...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This is the final product of our 10 week Game Project II course at the University of Skövde. We hope you'll enjoy it!
A short and early alpha demo we made during our crunch Tuesday. Do feel free and try it out!
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.