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Chapter One: Overlord

Traction Wars is a Free to Play, standalone WWII Realism Game utilising the CRYENGINE. It will offer a gaming experience that highlights realistic and historically accurate environments leading you through the battlefields of WWII. The first release "Overlord", will feature the early stages of the Normandy Campaign between the British and German Armies. From the infamous D-Day invasions through to the capture of Caen in the Summer of 1944, players will take part in some of the most fierce and bloody battles in history. Traction Wars will be released in a series of chapters, each expanding upon the previous. Chapter One: OVERLORD, is currently in development.

The following features will be included in the first release:

  • Two Nations (Britain and Germany)
  • Teamwork Orientated Gameplay
  • 20+ beautifully authentic WWII weapons
  • Squad & Command System
  • Balanced & Historically Accurate Class System
  • Historically accurate and detailed maps
  • Custom Interfaces and HUD
  • Original Soundtrack

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1 comment by [TWDEV]_General_Naga on Jan 23rd, 2015

So much has happened since we were last celebrating a major community milestone. When we hit 1,000 community members we gave each of those one custom wallpaper. So this time we decided it would only appropriate to do something similar.. and give each of the first 2,000 members three wallpapers.


We have also updated the milestone ribbon so the first 1,000 members have been promoted with two silver stars () and members who have joined us since last time will each receive the single bronze star version ().

All the rewards above are for the first 2,000 members but we aren't leaving anyone out. If you head over to the rewards page all members will find a fourth brand new wallpaper.

The team is very excited about the year ahead with some important development milestones now within sight (no that isn't a hint about a release date). Since day one there has been a long road to follow but the community's support has made the journey so much more enjoyable for everyone involved.


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Post comment Comments  (0 - 10 of 447)
47Rōnin
47Rōnin Dec 12 2014, 5:29pm says:

Greetings devs!

-Do you have a release date for the 1st Chapter?
-Will you introduce different setting/s?
-I really hope the game will be on par with RO2/RS in terms of realism, you can really immerse yourself in those games just because of the fact that you always need to be on your toes cause a bullet with your name is in anyones gun.
-I can't wait to try this game, I'm fed up with arcadish and comic shooters that are in the FPS market now.
-Keep up the good work, Cheers!!!

+2 votes     reply to comment
balck
balck Dec 14 2014, 4:59am replied:

Well, I'm not a developer, But I can echo what they have always been saying about the release date. They say: When It's Ready. Personally I find realism is good, In moderation. If it's just overpowered like you catch a bullet if you turn a corner and instantly get killed. Otherwise it's just plain frustrating and no fun. I find RO2 is bordering on that, But it isn't completely frustrating.

+1 vote     reply to comment
Mavis130
Mavis130 Feb 8 2015, 11:08am replied:

The turning the corner and always meeting a bullet happens because it's easier to shoot a gun in those games than it is in reality. That's a big issue with FPS games attempting to be realistic. No need for fire superiority when all that matters is who swings their perfectly precise gun onto the target first.

+1 vote     reply to comment
47Rōnin
47Rōnin Dec 14 2014, 10:50am replied:

Thanks for the reply! I'm coming from HnG and altough that game is fun, it's downright arcadish and I've kinda stopped playing it and found TW quite recently on HnG forum where a lot of people were buzzing about it. I took a look and since I don't have fast internet I could just read these posts and open a few images, I can say that I'm impressed with the amount of detail the weapons have, it trully is staggering. Regarding the realism part of your post I agree that Ro2/RS isn't your typical shooter, and the more you play the more you get familiar with the maps and the overall gameplay, you pick up a few tricks and get a lot more cautious.

+2 votes     reply to comment
cordenand
cordenand Dec 10 2014, 3:38am says:

I miss WW2 shooters its all modern do it all for you perks and gadgets crap with all full auto or fast semi auto weapons and reflex sights etc, best of luck to you guys.

+3 votes     reply to comment
cinco
cinco Dec 10 2014, 2:42am buried:

(buried)

ro 2 already did this. should have just made a west front mod

-5 votes     reply to comment
Dzev
Dzev Jan 24 2015, 7:43pm replied:

RO2 never involved real teamwork and tactics, really big open maps, lots of vehicles and vareity in theatres of war.

Thats what I'm hope to get from TW
RO2 for me is just slowed down CoD

+2 votes     reply to comment
Gnostic
Gnostic Nov 13 2014, 9:23pm says:

This is amazing. Please keep going!

+2 votes     reply to comment
ItsJustCat
ItsJustCat Nov 13 2014, 9:23am says:

If you guys later on need somewhat translators or something, i can translate from German to English and the other way around (its my profession in real life too) :D

+2 votes     reply to comment
ShakesGaming
ShakesGaming Oct 26 2014, 6:36pm says:

Love seeing updates on this game...quality work as usual.

+4 votes     reply to comment
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Traction Wars
Platform
Windows
Developer & Publisher
Traction Wars Team
Engine
CryENGINE 4
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Official Page
Tractionwars.com
Release Date
TBD
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Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
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RT @General_Naga: Thank you @_shakespub_ for another great video about #twgame - such enthusiasm is fantastic to see T.co

Jan 28 2015, 7:59am

2,000 #twgame community members... Wow. Thank you to everyone who has signed up. We have something for you all... T.co

Jan 23 2015, 4:00pm

Welcome to #gamedev [TWDEV] SpaceCroissant who joins the team to work with other C++ Programmers on gameplay and back-end systems. Welcome!

Jan 21 2015, 4:06pm

RT @calgoblin: Our little @TractionWars Christmas video, celebrating all those little toys. A Merry #Gamedev Christmas to you all. T

Dec 25 2014, 4:43am

Twas the night before Christmas, and two TWDEVs were hard at work... T.co Merry Christmas! #gamedev T.co

Dec 24 2014, 2:00pm

We answered more of your FAQs including about alpha/beta testing and bullet penetration.. T.co T.co

Dec 22 2014, 8:45am

[TWDEV] Maniche brings together everything seen before in the final part of our mapping series T.co T.co

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RT @General_Naga: We are experiencing temporary website downtime following a hardware upgrade carried out over night. Updates to follow whe…

Dec 3 2014, 2:35am

Lest we forget. T.co

Nov 12 2014, 7:30am

At the going down of the sun and in the morning, We will remember them. Lest we forget.

Nov 11 2014, 5:25am

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Traction Wars
Traction Wars
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