• Register
Chapter One: Overlord

Traction Wars is a Free to Play, standalone WWII Realism Game utilising the CRYENGINE. It will offer a gaming experience that highlights realistic and historically accurate environments leading you through the battlefields of WWII. The first release "Overlord", will feature the early stages of the Normandy Campaign between the British and German Armies. From the infamous D-Day invasions through to the capture of Caen in the Summer of 1944, players will take part in some of the most fierce and bloody battles in history. Traction Wars will be released in a series of chapters, each expanding upon the previous. Chapter One: OVERLORD, is currently in development.

The following features will be included in the first release:

  • Two Nations (Britain and Germany)
  • Teamwork Orientated Gameplay
  • 20+ beautifully authentic WWII weapons
  • Squad & Command System
  • Balanced & Historically Accurate Class System
  • Historically accurate and detailed maps
  • Custom Interfaces and HUD
  • Original Soundtrack

Image RSS Feed Latest Screens
Lest We Forget Enfield SMLE No.1 MKIII Enfield SMLE No.1 MKIII
Blog RSS Feed Report abuse Latest News: News Update #49: Eighty Eight

12 comments by [TWDEV]_General_Naga on Apr 11th, 2015

It has been a while since our last update, but rest assured the team have been very busy behind the scenes and could not leave you all waiting any longer - so we thought we would share one of the more infamous objects we've created to bring the levels of Traction Wars to life.


The German 8.8cm Flak 36 is rightly considered to be one of the great artillery pieces of history. While never as powerful or long ranged as its Allied and Italian counterparts, the Flak 36 made up for these deficits through deft training and deployment by the German Flaktruppen and fearsome accuracy. Whereas other nations were content to allow their large calibre, high velocity AA guns to serve purely in an AA role, with ground support forbidden until relatively late in the war, German doctrine was to make full usage of Flak cannon as effective ground support weapons. Beginning service in the Spanish Civil War with the Condor Legion, it was quickly realized how effective an anti-aircraft weapon could be. An AA cannon's need for high velocity, long range, and hitting power matched deletions the same requirements for anti-tank cannons. The Flak 36 was soon finding itself more often employed in support of Spanish troops than fending off Spanish Republican bombers. By the early years of the Second World War, the Flak 36 continued to cement itself as the only anti-tank gun in the German arsenal that could cope with the heavily armoured French and British infantry tanks at all but point blank ranges, penetrating 86mm of armour at distances of 2,000 meters.


While the Flak 36 proved capable throughout the war of destroying enemy tank formations, one of the crowning achievements of any Flak battery during the Normandy Campaign was recorded by none other than Oberst Hans von Luck of the 21st Panzer Division during Operation Goodwood. There a Luftwaffe Flak battery found itself, by pure accident, placed directly on the flank of the advance of the 11th Armoured Division on Cagny. Under von Luck's orders, they proceeded to open a galling fire on the British tank forces. Knocking out between 40-60 tanks during the course of the battle with zero casualties to themselves, this single battle of Flak 36s was crucial in disrupting and destroying the British advance on Cagny, and inflicted such heavy casualties on 11th Armoured that the division had to be pulled out of line for a full refitting. Such was the massive impact the Flak 36 could achieve when well led, well placed, and with just a bit of luck.


Interested in joining the team?
The team is currently looking to recruit 3D Artists in addition to a couple of other areas. If you have experience in game/mod development and are interested in being part of our friendly and professional team then please head over to our recruitment page for further details.

For the very latest media and updates follow us on the social networks below, as well as our community forum and our media gallery.


Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 455)
Blitzkriegrekrut
Blitzkriegrekrut Apr 15 2015, 5:45am says:

Please tell me that there are troops from Waffen-SS too in that game.
It looks very authentic, can't wait of it.
What would be the difference to "Festung Europa"?.

+2 votes     reply to comment
Maniche
Maniche Apr 15 2015, 6:20pm replied:

Free for starters at least *wink wink* :-)

+3 votes     reply to comment
Serathis
Serathis Apr 11 2015, 4:32pm says:

Neat, I almost forgot about this.

+4 votes     reply to comment
Ushiri
Ushiri Apr 2 2015, 8:21am says:

Will there be a release for pple to play this year ?

+3 votes     reply to comment
Wulfburk12
Wulfburk12 Mar 24 2015, 3:15pm says:

Is this game going to work on Directx10 video cards or only dx11?

+2 votes     reply to comment
47Rōnin
47Rōnin Dec 12 2014, 5:29pm says:

Greetings devs!

-Do you have a release date for the 1st Chapter?
-Will you introduce different setting/s?
-I really hope the game will be on par with RO2/RS in terms of realism, you can really immerse yourself in those games just because of the fact that you always need to be on your toes cause a bullet with your name is in anyones gun.
-I can't wait to try this game, I'm fed up with arcadish and comic shooters that are in the FPS market now.
-Keep up the good work, Cheers!!!

+2 votes     reply to comment
balck
balck Dec 14 2014, 4:59am replied:

Well, I'm not a developer, But I can echo what they have always been saying about the release date. They say: When It's Ready. Personally I find realism is good, In moderation. If it's just overpowered like you catch a bullet if you turn a corner and instantly get killed. Otherwise it's just plain frustrating and no fun. I find RO2 is bordering on that, But it isn't completely frustrating.

0 votes     reply to comment
Mavis130
Mavis130 Feb 8 2015, 11:08am replied:

The turning the corner and always meeting a bullet happens because it's easier to shoot a gun in those games than it is in reality. That's a big issue with FPS games attempting to be realistic. No need for fire superiority when all that matters is who swings their perfectly precise gun onto the target first.

+1 vote     reply to comment
47Rōnin
47Rōnin Dec 14 2014, 10:50am replied:

Thanks for the reply! I'm coming from HnG and altough that game is fun, it's downright arcadish and I've kinda stopped playing it and found TW quite recently on HnG forum where a lot of people were buzzing about it. I took a look and since I don't have fast internet I could just read these posts and open a few images, I can say that I'm impressed with the amount of detail the weapons have, it trully is staggering. Regarding the realism part of your post I agree that Ro2/RS isn't your typical shooter, and the more you play the more you get familiar with the maps and the overall gameplay, you pick up a few tricks and get a lot more cautious.

+2 votes     reply to comment
cordenand
cordenand Dec 10 2014, 3:38am says:

I miss WW2 shooters its all modern do it all for you perks and gadgets crap with all full auto or fast semi auto weapons and reflex sights etc, best of luck to you guys.

+7 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Traction Wars
Platform
Windows
Developer & Publisher
Traction Wars Team
Engine
CryENGINE 4
Contact
Send Message
Official Page
Tractionwars.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @tractionwars

@adam_johnson_ Yes :) The community will have to wait a couple of weeks before we reveal our plans though.

Apr 11 2015, 10:28am

In our latest update we present one of the great artillery pieces of history, the Flak 88... T.co T.co

Apr 11 2015, 8:55am

@Serathis1 there is no CRYENGINE4 only CRYENGINE. IndieDB changed the engine name for some reason which is confusing people.

Mar 7 2015, 4:15pm

RT @cryengine: Bring your characters to life with #CRYENGINE 's Physicalized Character Customization Feature #gamedev T.co

Mar 6 2015, 4:02pm

Site is back up with 2 minutes to spare.

Mar 5 2015, 6:59am

Site is down while our host does routine maintenance on the data centre. We'll be back just as soon as they're finished. ~Noon, UK Time

Mar 5 2015, 6:21am

RT @General_Naga: Thank you @_shakespub_ for another great video about #twgame - such enthusiasm is fantastic to see T.co

Jan 28 2015, 7:59am

2,000 #twgame community members... Wow. Thank you to everyone who has signed up. We have something for you all... T.co

Jan 23 2015, 4:00pm

Welcome to #gamedev [TWDEV] SpaceCroissant who joins the team to work with other C++ Programmers on gameplay and back-end systems. Welcome!

Jan 21 2015, 4:06pm

RT @calgoblin: Our little @TractionWars Christmas video, celebrating all those little toys. A Merry #Gamedev Christmas to you all. T

Dec 25 2014, 4:43am

Embed Buttons

Promote Traction Wars on your homepage or blog by selecting a button and using the embed code provided (more).

Traction Wars
Traction Wars
Statistics
Last Update
2 weeks ago
Watchers
1,459 members
News
91