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Chapter One: Overlord

Traction Wars is a Free to Play, standalone WWII Realism Game utilising the CRYENGINE. It will offer a gaming experience that highlights realistic and historically accurate environments leading you through the battlefields of WWII. The first release "Overlord", will feature the early stages of the Normandy Campaign between the British and German Armies. From the infamous D-Day invasions through to the capture of Caen in the Summer of 1944, players will take part in some of the most fierce and bloody battles in history. Traction Wars will be released in a series of chapters, each expanding upon the previous. Chapter One: OVERLORD, is currently in development.

The following features will be included in the first release:

  • Two Nations (Britain and Germany)
  • Teamwork Orientated Gameplay
  • 20+ beautifully authentic WWII weapons
  • Squad & Command System
  • Balanced & Historically Accurate Class System
  • Historically accurate and detailed maps
  • Custom Interfaces and HUD
  • Original Soundtrack

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Enfield SMLE No.1 MKIII Enfield SMLE No.1 MKIII Lebel M1886
Blog RSS Feed Report abuse Latest News: News Update #48: Water You Looking At!

12 comments by [TWDEV]_General_Naga on Jul 26th, 2014

Stepping away from our recent trend of less common weapons in last update's reveal of the Lee Enfield No.1 SMLE we stay with the British Army and present the Vickers Machine Gun by the newest member of the team [TWDEV] Chillydog12345.

The Vickers Machine Gun is one of the most iconic machine guns of the 20th Century. Having served throughout World War One as one of the great contributors to the mass slaughter in the trenches, the Vickers continued its illustrious service with British and Commonwealth forces throughout the Second World War. Despite attempts to replace it with more modern and mobile air-cooled general purpose machine guns like the Besa, it's reliability and weight of fire continued to win out.

Capable of laying down 450 rounds per minute, the Vickers was not about to win any awards for rapid fire for a World War Two machine gun. It made up for this in weight of fire. As it was water cooled the Vickers required very few barrel changes, with fire being continuous until ammunition or water had been expended, whichever came first. Indeed, on the Somme in 1916, there is one account of the 100th Machine Gun Company having fired it's 10 Vickers Guns for over 12 hours without a single stoppage, a testament to the incredible reliability of the Vickers and water-cooled machine guns in general. It was also capable of indirect fire, using observers and specialist sights to place killing zones out to ranges of 4,500 meters, creating deadly zones for those who happened to stray into an observer's sight.

Despite the Vicker's weight and increased obsolescence in comparison to modern GPMGs, it would serve throughout the Korean War and was not replaced in the British army until 1968. The Vickers, like many other World War One weapons, continues to serve throughout conflicts in Africa and the Middle East amongst militias and national armies.

Interested in joining the team?
The team is currently looking to recruit 3D Artists, Particle Artists and C++ Programmers in addition to a couple of other areas. If you have experience in game/mod development and are interested in being part of our friendly and professional team then please head over to our recruitment page for further details.

For the very latest media and updates follow us on the social networks below, as well as our community forum and our media gallery.

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Post comment Comments  (0 - 10 of 430)
Generalfeldmarchall Jul 26 2014, 12:05pm says:

Amazing! Can't wait to shoot with them.
Keep up the great work guys!

+2 votes     reply to comment
Brainlaag Jul 19 2014, 3:15pm says: Online

Yay, an update.

+2 votes     reply to comment
Rebel12Lz Jul 14 2014, 3:46pm says:

I wonder if this older Enfield rifle will be issued to a future engineer class :)

+1 vote     reply to comment
ZYQUIST Jul 5 2014, 3:37pm says:

Hi Traction Wars Team,

i like to watch your beautiful screenshots. Please finish your game in a realistic way! Please don't add "recognition for hitting (hitblib)" the enemy like in Call of Duty 2, 4, +++games.

Thank you.

+1 vote     reply to comment
Argeomer Jun 23 2014, 9:19am says:

so this game is all multiplayer right?how many players will be able to play at the same time?other thing, what are going to be the multiplayer mods, it will be team deathmatch,conquest the flag, free-for-all, etc. ?

+2 votes     reply to comment
[TWDEV]_General_Naga Jun 23 2014, 5:22pm replied:

Multiplayer only correct. At the moment we're saying 32 but we're aiming for more - large scale testing and optimisation needs to take place before we can confirm that though.

The game is tactics and teamwork based so you can expect team-orientated gameplay with objectives for teams to focus on. The "standard" gamemode isn't Battlefield conquest but along similar lines.

+4 votes     reply to comment
Argeomer Jun 24 2014, 10:06am replied:

Cool :D ...well great work and continue

+1 vote     reply to comment
Argeomer Jun 23 2014, 9:16am says:

Im already tracking :D

+2 votes     reply to comment
Nomada_Firefox Jun 18 2014, 11:22pm says:

Be careful when you speak at a private message with Wookienator, he usually writes at public the information taken from private messages. Words which you supposed as private, he will make public.

+2 votes     reply to comment
Serathis Jun 8 2014, 12:47pm says:

This looks like a great contender to Festung Europa. And you guys actualyl do updates! May the best game be the best.

+6 votes     reply to comment
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Latest tweets from @tractionwars

Water You Looking At! T.co T.co

Jul 25 2014, 4:35pm

A WIP sneak peak of an item in Traction Wars. Can you tell what it is yet? T.co

Jul 20 2014, 9:00am

Big SMLE everyone, the latest news is now out T.co T.co

Jul 4 2014, 5:15pm

We showcase another lesser known weapon seeing action in the game, the Lebel M1886 T.co T.co

Jun 20 2014, 3:05pm

Just in case you missed it on Friday, we released our first video of the map of Merville Battery T.co #TWGame

Jun 9 2014, 4:55pm

Final #DDay70 update, we reveal something long hinted at which took place 70 years ago #TWGame T.co T.co

Jun 6 2014, 8:05am

#DDay70 events continue to unfold 1hr before the landings are due to begin (Part 2/3) T.co #TWGame T.co

Jun 6 2014, 12:35am

#DDay70 Soldiers sat in the cramped & deafening fuselage had received this letter T.co #TWGame T.co

Jun 5 2014, 5:20pm

RT @General_Naga: @TractionWars website refresh discussed in our last dev blog (http://t.co/DmOqRG6Un1) has been released. Feedback welcome!

Jun 4 2014, 4:00am

We take a look at the redecoration we've been doing to our barracks in the latest dev blog: "Barracks Refresh" T.co

Jun 2 2014, 4:34pm

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