Traction Wars is a Free to Play, standalone WWII Realism Game utilising the CRYENGINE. It will offer a gaming experience that highlights realistic and historically accurate environments leading you through the battlefields of WWII. The first release "Overlord", will feature the early stages of the Normandy Campaign between the British and German Armies. From the infamous D-Day invasions through to the capture of Caen in the Summer of 1944, players will take part in some of the most fierce and bloody battles in history. Traction Wars will be released in a series of chapters, each expanding upon the previous. Chapter One: OVERLORD, is currently in development.
The following features will be included in the first release:
As we revealed last month, the operation we have based Traction Wars is one of the most pivotal events in the D-Day Landings, the capture of Pegasus Bridge. This week we want to begin to explore how we have taken the events of that night into the game.
Some areas are Work in Progress and subject of change. Gameplay testing may result in some changes.
As you would expect, the game centres on Pegasus Bridge itself. Whichever team can effectively take and then hold this iconic bridge will dictate the outcome of the game. This natural chokepoint funnels and focuses the flow of PvP combat – the river is deep and wide making the bridge the only route across the Caen Canal. To avoid some element of frustration, the Level Designers have carefully added obstacles for cover in order to provide some form of balance between the two sides.
Meanwhile, the Artists have modelled the bridge to its exact specification – this allows the players to take advantage of the two flanks on the bridge and to climb the stairs to the engine room for an elevated vantage point. In the distance you can see the Café Gondree, which is still open today. Beyond the café the countryside opens out providing interesting and varied opportunities for flanking and larger tactical manoeuvres further inland, as the British 6th Airborne advance to capture Bénouville town.
Looking South-East, we can see the terrain is open with some cover in the form of craters, ditches and elevation changes along the boundary lines. The dense vegetation will make a prone soldier a difficult target to spot, and make for some nerve wrecking manoeuvres in the dark of the night. For those of you with eagle eyes, you can just see the gliders the British arrived in too.
This final shot from the editor shows the German perspective of the iconic bridge area with the German entrenchments on the British side in the distance. The café and wall provide some hard cover for the defenders from both across the bridge and the surrounding countryside, as well as being a good target to take control over due to its strategic position.
If Pegasus Bridge is captured, the 6th Airborne and 7th Paras must defend the bridges from counterattacks throughout the night and early hours of the morning until relief arrives from Lord Lovat's Commandos at Sword Beach. So rest assured, there will be another iteration which further expands to the events which took place on 6th June!
Latest tweets from @tractionwars
Pegasus Part two coming Friday, here’s an edited screenshot of the game for you to enjoy until then!” T.co
Jul 14 2015, 10:05am
Jul 5 2015, 10:02am
Jun 28 2015, 2:55pm
We have a new historical post, out on Friday, about the new map, in the meantime, here is a preview! Guess where? T.co
Jun 23 2015, 5:03pm
Jun 10 2015, 6:09pm
May 9 2015, 5:46pm
May 8 2015, 3:09pm
@adam_johnson_ Yes :) The community will have to wait a couple of weeks before we reveal our plans though.
Apr 11 2015, 10:28am