Towns brings a fresh new take on the citybuilding/management genre by introducing many RPG features.

Drawing inspiration from games such as Diablo, Dungeon Keeper and Dwarf Fortress, the game has you managing a settlement on top of an active dungeon.  Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?

Both the RPG and strategic aspects will be fleshed out over a series of sprawling dungeons.

Craft unique weapons, obtain randomized loot and build a settlement capable of holding back the forces that come up from the depths!

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highlander concept art Fan-made palace Fan-made lake town
Blog RSS Feed Report abuse Latest News: Towns 0.46 has been released

20 comments by supermalparit on May 9th, 2012


Towns 0.46 has been released!

We are pleased to announce that the heroes, formerly known as cannon fodder, are now each a powerhouse to be reckon with. They will level up, they will explore unknown lands and they will turn weretigers into cute pigs!

Adding to the growing list of the heroes is the new elven archer, who's aim is sharper than his ears, and the mage, who master the darkest secrets of the morphing spells.

The highlander, a brave hero from the hills and snowy mountains will turn into a menancing bear ready to punch down any enemy dare to stand against him.

highlander concept art

The barbarian, those fierce fighters will taunt nearby enemies and force them to attack him.

The short tempered dwarf will enrage himself into becoming a raging killing machine.

The thief, cunning cultists, will poison their targets and make them die slowly and painfully.

The knights, honorable and ready for battle, will raise their ally attack and damage stats.

Sips, the campmaker, will invite over his most loyal minion, Sadon, to aid him in the battle.

Sir Punchwood, the noble, will grant a defense aura to all those accompany him.

We hope you will enjoy seeing heroes die or prevail the horror that awaits them beneath your towns.

You can see the complete 0.46 changelog here.

-SMP

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Towns 0.40.2 demo for Windows

Towns 0.40.2 demo for Windows

Feb 10, 2012 Demo 0 comments

Towns 0.40.2 demo for Windows. You need Java to run the game.

Towns 0.40.2 demo for Linux

Towns 0.40.2 demo for Linux

Feb 10, 2012 Demo 1 comment

Towns 0.40.2 demo for Linux. You need Java to run the game. (Linux64 users need exactly Java 1.6)

Towns 0.40.2 demo for Mac

Towns 0.40.2 demo for Mac

Feb 10, 2012 Demo 0 comments

Towns 0.40.2 demo for Mac. You need Java to run the game

Towns 0.39.2 demo for Windows

Towns 0.39.2 demo for Windows

Jan 8, 2012 Demo 0 comments

Towns 0.39.2 demo for Windows. You need Java to run the game.

Towns 0.39.2 demo for Linux

Towns 0.39.2 demo for Linux

Jan 8, 2012 Demo 0 comments

Towns 0.39.2 demo for Linux. You need Java to run the game. (Linux64 users need exactly Java 1.6)

Towns 0.39.2 demo for Mac

Towns 0.39.2 demo for Mac

Jan 8, 2012 Demo 0 comments

Towns 0.39.2 demo for Mac. You need Java to run the game

Comments  (20 - 30 of 848)
Arkanium
Arkanium May 10 2012, 9:49am says:

Played 0.46, and Heroes are now very useful. Didn't find any iron on the whole map though, and that means a LOT of the tech tree is completely useless to me. It also means that the most advanced foods are out of the question, and as others have commented, 95%+ of the time my 11 guys are all making meat/apple/pear pies. I don't even have time to build walls.

Also, if you're not very careful at the start, the slow growth rate of fruit on full size fruit trees and the small amount of starting wheat means you'll be using food as fast as you produce it (or faster!), which effectively prevents you from planting more crops or fruit trees.

+1 vote     reply to comment
Proph3te
Proph3te May 10 2012, 8:22am says: Online

Am i the only one having problems with migrant in the moutains since the last patch?
it's been 1 month(in game), i've build everything i can(exept iron base stuff)
got lot of food and empty room(underground, does it matther?) and still i didn't saw anyone coming.
Didn't have those problems before.
Same fo Heroes, even if my tavern isn't underground, they don't care :(

I aggree with you Bisku on forum, and have the same problem with balcony

+1 vote     reply to comment
supermalparit
supermalparit May 13 2012, 8:15am replied:

You have to give free time to citizens, that's the major happiness boost you can do :)

+2 votes     reply to comment
bluekodo
bluekodo May 10 2012, 2:59am says:

Is there a way to know ingame why some buildings can't be built?

Sometimes the mason's bench will not be build although i have the correct zone and materials to do it.

+1 vote     reply to comment
Arkanium
Arkanium May 10 2012, 9:38am replied:

Including the stone hammer? It is easy to forget that you need one.

+1 vote     reply to comment
BiskutMentega
BiskutMentega May 9 2012, 10:14am says:

What the use of balcony, and where do i build it?
Can't place bed in tavern, how do I make a tavern room?

Seriously, this game need a forum on Desura.

+2 votes     reply to comment
bluekodo
bluekodo May 10 2012, 3:01am replied: +1 vote     reply to comment
BiskutMentega
BiskutMentega May 9 2012, 9:57pm replied:

Nevermind that. Found it. Silly me. Still, can't figure out the balcony.

+1 vote     reply to comment
rapchee
rapchee May 9 2012, 2:04pm replied:

well, they have one already on their homepage ...
although i do agree, it'd be nice if i wouldn't have to register to another forum just to get answer to a question or two
for instance i really have zero control over the guys? there was a siege and the bastard spiders killed first the sleeping people (nobody bothered) and then picked the rest off one by one and i was slightly furious

+1 vote     reply to comment
Tilranus
Tilranus May 8 2012, 5:15pm says:

I fixed my problem, I downloaded a recent LWJGL files and replaced the ones in my java folder and now Towns will start up.

+1 vote     reply to comment
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Towns
Platforms
Windows, Mac, Linux
Developer & Publisher
SMP
Engine
Custom Built
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Official Page
Townsgame.com
Release Date
Released Nov 11, 2011
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Style
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Real Time Strategy
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Fantasy
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Single Player
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